View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010017 | Shattered Haven | Bug - Gameplay | Dec 16, 2012 10:17 pm | Mar 7, 2013 11:53 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0010017: Cannot drop an unlit lantern to light it. | ||||
Description | LOL, the *one* time you actually need to drop an item, but that action is no longer part of the game. :) Rather than allow players to drop items, though, I suggest that the very action of trying to use an unlit lantern will cause it to be dropped. That would make it the only item in the game you can put back down. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Dropping items is coming back, I just didn't get it in there yet ! |
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Oh. Okay. :) I could've sworn I remembered you debating just dropping that action, altogether. I would agree with it, too, so long as we were sure the player's inventory slots could never be maxed out. |
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* The inventory window now supports dropping items again (at last). Simply press the action button on the inventory item of your choice, and it gets dropped (and the on-screen instructions now note this). ** This is hugely useful if you want to share items in co-op, where one player brings another player various items. ** This also is needed for some puzzles late in the game where there is an unlit lantern and you want to bring that somewhere before lighting it with a match. Previously you had to bring the match to the lantern instead, which was annoying and actually could make you have to restart levels if you mistakenly picked up an unlit lantern. ** This isn't really a new feature, but earlier in pre-alpha we implemented a new inventory system (the current one), and the drop item function never got re-implemented until now. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 16, 2012 10:17 pm | GameMaker24 | New Issue | |
Dec 16, 2012 10:17 pm | GameMaker24 | Status | new => assigned |
Dec 16, 2012 10:17 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Dec 16, 2012 10:18 pm | Chris_McElligottPark | Note Added: 0029137 | |
Dec 16, 2012 10:27 pm | GameMaker24 | Note Added: 0029138 | |
Mar 7, 2013 11:53 am | Chris_McElligottPark | Note Added: 0031000 | |
Mar 7, 2013 11:53 am | Chris_McElligottPark | Status | assigned => resolved |
Mar 7, 2013 11:53 am | Chris_McElligottPark | Resolution | open => fixed |