View Issue Details

IDProjectCategoryLast Update
0028473Heart Of The MachineGameplay IssueMay 28, 2024 10:17 am
ReporterAlias50 Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version0.525 So Much Clarity 
Summary0028473: Non-player vehicle movement shadows show previous movement instead of current/future movement?
DescriptionI'm a little confused about the white shadows that appear when you mouse over a npc/enemy vehicle on your turn.
It appears to show their prior movement, instead of their forecasted movement for the current turn
    --I would have thought that it would be more important to see where a vehicle will move at the end of this turn instead of where it was the last turn, but maybe I'm just not thinking of the right reason for it
TagsNo tags attached.

Activities

Alias50

May 28, 2024 1:34 am

developer  

Backward 0_0.save (3,668,251 bytes)
hotm_previousmovement.png (3,024,705 bytes)

Trogg

May 28, 2024 1:47 am

developer   ~0068788

I think this is intentional to help the player understand what happened on a turn since enemy movement is very sudden.

Chris_McElligottPark

May 28, 2024 10:17 am

administrator   ~0068800

You don't know what their future movement will be, and nor do they, yet. They won't decide until after the next round of shooting.

But if you missed seeing them move, and you're like "where the heck did you come from?" then this answers that for you.

Issue History

Date Modified Username Field Change
May 28, 2024 1:34 am Alias50 New Issue
May 28, 2024 1:34 am Alias50 File Added: Backward 0_0.save
May 28, 2024 1:34 am Alias50 File Added: hotm_previousmovement.png
May 28, 2024 1:47 am Trogg Note Added: 0068788
May 28, 2024 10:17 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 28, 2024 10:17 am Chris_McElligottPark Status new => closed
May 28, 2024 10:17 am Chris_McElligottPark Resolution open => no change required
May 28, 2024 10:17 am Chris_McElligottPark Note Added: 0068800