View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028350 | Heart Of The Machine | Crash/Exception | May 23, 2024 6:49 pm | May 23, 2024 11:04 pm | |
Reporter | Darloth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.517 Thursday Tester Wave | ||||
Fixed in Version | 0.518 Expanded Deterrence | ||||
Summary | 0028350: NullReferenceException from MurderAndroidForRegistration, possibly because of building view? | ||||
Description | At the start of a new turn, I went to building view in the radial dial / view filter, and then pressed space to switch to an android. I got the following null reference exception, which is attached, and I believe it might be because I have a unit currently undergoing the 'Murder Android for Registration' task, and might also be because it was in building mode. Selecting the android again, not in building mode this time, produced the second log, and a different but related seeming error. Now any android with streetsense activated produces the same error as log 2 when clicked. An example is provided with log 3. | ||||
Tags | No tags attached. | ||||
|
exception-log.txt (8,998 bytes)
5/23/2024 9:16:05 PM SINGLEP Opening Eyes (0.3985s) 5/23/2024 9:16:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.7601) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6144 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3700X 8-Core Processor processorCount: 16 processorFrequency: 3593 systemMemorySize: 15929 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/23/2024 9:16:05 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/23/2024 9:16:05 PM SINGLEP DELAYED2 TID1 Error logging in to steam:System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x0001d] in <f3b833f6391f4edea384718def6be280>:0 at Steamworks.SteamApps.GetAppBuildId () [0x00000] in <f3b833f6391f4edea384718def6be280>:0 at HeathenEngineering.SteamworksIntegration.API.App+Client.get_BuildId () [0x00000] in <9e37e2d74a8d4fe192550cdc4059c299>:0 at StoreLauncherManager.Start () [0x0008c] in <d7e6c4a3c70a4dc289c11efe93b0f543>:0 5/23/2024 9:16:06 PM 0.516 SINGLEP Game Version: 0.516 (Main Game 5/23/2024 9:16:06 PM 0.516 SINGLEP Examining Inner Self (0.3584s) 5/23/2024 9:16:06 PM 0.516 SINGLEP Returning King (0.0310s) 5/23/2024 9:16:06 PM 0.516 SINGLEP Found 459 xml files in 225 folders in 797ms 5/23/2024 9:16:08 PM 0.516 SINGLEP Check For Extra Squires (2.0462s) 5/23/2024 9:16:08 PM 0.516 SINGLEP 459 Xml Files Parsed in 1,231ms 5/23/2024 9:16:08 PM 0.516 SINGLEP Gather Ancient Lifeforms (0.0003s) 5/23/2024 9:16:08 PM 0.516 SINGLEP Bring Ambassador To Dinner (0.0517s) 5/23/2024 9:16:08 PM 0.516 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 5/23/2024 9:16:08 PM 0.516 SINGLEP Update mod and expansion statuses! 5/23/2024 9:16:08 PM 0.516 SINGLEP Check Nearby Fiefdoms (0.0376s) 5/23/2024 9:16:08 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:16:08 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:16:10 PM 0.516 SINGLEP Disperse Diaspora (2.5281s) 5/23/2024 9:16:10 PM 0.516 SINGLEP Wonder About Those Spiders (0.0666s) 5/23/2024 9:16:10 PM 0.516 SINGLEP Reassure Self (0.0153s) 5/23/2024 9:16:11 PM 0.516 SINGLEP Thinking Abstract Thoughts (0.3700s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Sound Search (38.2502s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Polishing Stones (0.0579s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Making Connections (0.1928s) 5/23/2024 9:16:49 PM 0.516 SINGLEP 44.4 seconds total load time. Opening Eyes (0.4s) Examining Inner Self (0.4s) Check For Extra Squires (2.0s) Disperse Diaspora (2.5s) Thinking Abstract Thoughts (0.4s) Sound Search (38.3s) 5/23/2024 9:16:54 PM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.) 5/23/2024 9:16:54 PM 0.516 SINGLEP Linked all icons to rows in 11ms. 5/23/2024 9:16:53 PM 0.516 SINGLEP DELAYED3 TID23 Finished loading all LevelType contents in 0.2s 5/23/2024 9:16:55 PM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/23/2024 9:17:04 PM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders. 5/23/2024 9:17:04 PM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/23/2024 9:17:04 PM 0.516 SINGLEP DELAYED4 TID31 58.8 seconds total load time and post-editing time. 5/23/2024 9:17:04 PM 0.516 SINGLEP 554 materials found. 5/23/2024 9:17:04 PM 0.516 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 451ms 5/23/2024 9:17:46 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:46 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:17:51 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:51 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:17:57 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:57 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:20:19 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:20:19 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:22:25 PM 0.516 SINGLEP DELAYED6 TID32 Will generate map: 440 cells targeted. Existing tile count: 0 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED7 TID35 Generated names for 355 pois with missing names. 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED8 TID35 Finished FillAnyMissingSimBuildings, we had 34003 new buildings, and 34003 total items. SkippedBuildings: 0 AddedBuildings: 34003 CellCountChecked: 841 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED9 TID24 InitializePopulation WAS needed, 34003 buildings to handle. 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED10 TID35 Finished RunGameStartOnBGThread in 441ms. We have 34003 total items. 5/23/2024 9:22:33 PM 0.516 SINGLEP DELAYED11 TID28 World saved in 1,198 ms 5/23/2024 9:22:33 PM 0.516 SINGLEP DELAYED12 TID35 Finished adding outdoor spots 841 cells, adding 33949 spots in the process. This took 808ms 5/23/2024 9:22:34 PM 0.516 SINGLEP DELAYED13 TID35 Finished adding initial NPC Guards for 365 pois, adding 506 guard NPCs in the process. This took 571ms 5/23/2024 9:51:06 PM 0.516 SINGLEP DELAYED14 TID27 World saved in 1,324 ms 5/23/2024 10:03:48 PM 0.516 SINGLEP DELAYED15 TID20 World saved in 1,194 ms 5/23/2024 10:10:20 PM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/23/2024 10:13:00 PM 0.516 SINGLEP DELAYED16 TID25 World saved in 1,202 ms 5/23/2024 10:18:03 PM 0.516 SINGLEP DELAYED17 TID41 World saved in 1,253 ms 5/23/2024 10:29:45 PM 0.516 SINGLEP DELAYED18 TID42 World saved in 1,323 ms 5/23/2024 10:33:50 PM 0.516 SINGLEP DELAYED19 TID24 World saved in 1,298 ms 5/23/2024 10:47:11 PM 0.516 SINGLEP DELAYED20 TID38 World saved in 1,195 ms 5/23/2024 11:04:44 PM 0.516 SINGLEP DELAYED21 TID14 World saved in 1,269 ms 5/23/2024 11:22:31 PM 0.516 SINGLEP DELAYED22 TID39 World saved in 1,248 ms 5/23/2024 11:36:06 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 exception-log-2.txt (9,963 bytes)
5/23/2024 9:16:05 PM SINGLEP Opening Eyes (0.3985s) 5/23/2024 9:16:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.7601) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6144 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3700X 8-Core Processor processorCount: 16 processorFrequency: 3593 systemMemorySize: 15929 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/23/2024 9:16:05 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/23/2024 9:16:05 PM SINGLEP DELAYED2 TID1 Error logging in to steam:System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x0001d] in <f3b833f6391f4edea384718def6be280>:0 at Steamworks.SteamApps.GetAppBuildId () [0x00000] in <f3b833f6391f4edea384718def6be280>:0 at HeathenEngineering.SteamworksIntegration.API.App+Client.get_BuildId () [0x00000] in <9e37e2d74a8d4fe192550cdc4059c299>:0 at StoreLauncherManager.Start () [0x0008c] in <d7e6c4a3c70a4dc289c11efe93b0f543>:0 5/23/2024 9:16:06 PM 0.516 SINGLEP Game Version: 0.516 (Main Game 5/23/2024 9:16:06 PM 0.516 SINGLEP Examining Inner Self (0.3584s) 5/23/2024 9:16:06 PM 0.516 SINGLEP Returning King (0.0310s) 5/23/2024 9:16:06 PM 0.516 SINGLEP Found 459 xml files in 225 folders in 797ms 5/23/2024 9:16:08 PM 0.516 SINGLEP Check For Extra Squires (2.0462s) 5/23/2024 9:16:08 PM 0.516 SINGLEP 459 Xml Files Parsed in 1,231ms 5/23/2024 9:16:08 PM 0.516 SINGLEP Gather Ancient Lifeforms (0.0003s) 5/23/2024 9:16:08 PM 0.516 SINGLEP Bring Ambassador To Dinner (0.0517s) 5/23/2024 9:16:08 PM 0.516 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 5/23/2024 9:16:08 PM 0.516 SINGLEP Update mod and expansion statuses! 5/23/2024 9:16:08 PM 0.516 SINGLEP Check Nearby Fiefdoms (0.0376s) 5/23/2024 9:16:08 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:16:08 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:16:10 PM 0.516 SINGLEP Disperse Diaspora (2.5281s) 5/23/2024 9:16:10 PM 0.516 SINGLEP Wonder About Those Spiders (0.0666s) 5/23/2024 9:16:10 PM 0.516 SINGLEP Reassure Self (0.0153s) 5/23/2024 9:16:11 PM 0.516 SINGLEP Thinking Abstract Thoughts (0.3700s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Sound Search (38.2502s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Polishing Stones (0.0579s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Making Connections (0.1928s) 5/23/2024 9:16:49 PM 0.516 SINGLEP 44.4 seconds total load time. Opening Eyes (0.4s) Examining Inner Self (0.4s) Check For Extra Squires (2.0s) Disperse Diaspora (2.5s) Thinking Abstract Thoughts (0.4s) Sound Search (38.3s) 5/23/2024 9:16:54 PM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.) 5/23/2024 9:16:54 PM 0.516 SINGLEP Linked all icons to rows in 11ms. 5/23/2024 9:16:53 PM 0.516 SINGLEP DELAYED3 TID23 Finished loading all LevelType contents in 0.2s 5/23/2024 9:16:55 PM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/23/2024 9:17:04 PM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders. 5/23/2024 9:17:04 PM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/23/2024 9:17:04 PM 0.516 SINGLEP DELAYED4 TID31 58.8 seconds total load time and post-editing time. 5/23/2024 9:17:04 PM 0.516 SINGLEP 554 materials found. 5/23/2024 9:17:04 PM 0.516 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 451ms 5/23/2024 9:17:46 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:46 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:17:51 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:51 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:17:57 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:57 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:20:19 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:20:19 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:22:25 PM 0.516 SINGLEP DELAYED6 TID32 Will generate map: 440 cells targeted. Existing tile count: 0 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED7 TID35 Generated names for 355 pois with missing names. 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED8 TID35 Finished FillAnyMissingSimBuildings, we had 34003 new buildings, and 34003 total items. SkippedBuildings: 0 AddedBuildings: 34003 CellCountChecked: 841 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED9 TID24 InitializePopulation WAS needed, 34003 buildings to handle. 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED10 TID35 Finished RunGameStartOnBGThread in 441ms. We have 34003 total items. 5/23/2024 9:22:33 PM 0.516 SINGLEP DELAYED11 TID28 World saved in 1,198 ms 5/23/2024 9:22:33 PM 0.516 SINGLEP DELAYED12 TID35 Finished adding outdoor spots 841 cells, adding 33949 spots in the process. This took 808ms 5/23/2024 9:22:34 PM 0.516 SINGLEP DELAYED13 TID35 Finished adding initial NPC Guards for 365 pois, adding 506 guard NPCs in the process. This took 571ms 5/23/2024 9:51:06 PM 0.516 SINGLEP DELAYED14 TID27 World saved in 1,324 ms 5/23/2024 10:03:48 PM 0.516 SINGLEP DELAYED15 TID20 World saved in 1,194 ms 5/23/2024 10:10:20 PM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/23/2024 10:13:00 PM 0.516 SINGLEP DELAYED16 TID25 World saved in 1,202 ms 5/23/2024 10:18:03 PM 0.516 SINGLEP DELAYED17 TID41 World saved in 1,253 ms 5/23/2024 10:29:45 PM 0.516 SINGLEP DELAYED18 TID42 World saved in 1,323 ms 5/23/2024 10:33:50 PM 0.516 SINGLEP DELAYED19 TID24 World saved in 1,298 ms 5/23/2024 10:47:11 PM 0.516 SINGLEP DELAYED20 TID38 World saved in 1,195 ms 5/23/2024 11:04:44 PM 0.516 SINGLEP DELAYED21 TID14 World saved in 1,269 ms 5/23/2024 11:22:31 PM 0.516 SINGLEP DELAYED22 TID39 World saved in 1,248 ms 5/23/2024 11:36:06 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 5/23/2024 11:46:31 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 exception-log-3.txt (13,823 bytes)
5/23/2024 9:16:05 PM SINGLEP Opening Eyes (0.3985s) 5/23/2024 9:16:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.7601) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti graphicsDeviceID: 8578 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6144 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3700X 8-Core Processor processorCount: 16 processorFrequency: 3593 systemMemorySize: 15929 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/23/2024 9:16:05 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/23/2024 9:16:05 PM SINGLEP DELAYED2 TID1 Error logging in to steam:System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient () [0x0001d] in <f3b833f6391f4edea384718def6be280>:0 at Steamworks.SteamApps.GetAppBuildId () [0x00000] in <f3b833f6391f4edea384718def6be280>:0 at HeathenEngineering.SteamworksIntegration.API.App+Client.get_BuildId () [0x00000] in <9e37e2d74a8d4fe192550cdc4059c299>:0 at StoreLauncherManager.Start () [0x0008c] in <d7e6c4a3c70a4dc289c11efe93b0f543>:0 5/23/2024 9:16:06 PM 0.516 SINGLEP Game Version: 0.516 (Main Game 5/23/2024 9:16:06 PM 0.516 SINGLEP Examining Inner Self (0.3584s) 5/23/2024 9:16:06 PM 0.516 SINGLEP Returning King (0.0310s) 5/23/2024 9:16:06 PM 0.516 SINGLEP Found 459 xml files in 225 folders in 797ms 5/23/2024 9:16:08 PM 0.516 SINGLEP Check For Extra Squires (2.0462s) 5/23/2024 9:16:08 PM 0.516 SINGLEP 459 Xml Files Parsed in 1,231ms 5/23/2024 9:16:08 PM 0.516 SINGLEP Gather Ancient Lifeforms (0.0003s) 5/23/2024 9:16:08 PM 0.516 SINGLEP Bring Ambassador To Dinner (0.0517s) 5/23/2024 9:16:08 PM 0.516 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 5/23/2024 9:16:08 PM 0.516 SINGLEP Update mod and expansion statuses! 5/23/2024 9:16:08 PM 0.516 SINGLEP Check Nearby Fiefdoms (0.0376s) 5/23/2024 9:16:08 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:16:08 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:16:10 PM 0.516 SINGLEP Disperse Diaspora (2.5281s) 5/23/2024 9:16:10 PM 0.516 SINGLEP Wonder About Those Spiders (0.0666s) 5/23/2024 9:16:10 PM 0.516 SINGLEP Reassure Self (0.0153s) 5/23/2024 9:16:11 PM 0.516 SINGLEP Thinking Abstract Thoughts (0.3700s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Sound Search (38.2502s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Polishing Stones (0.0579s) 5/23/2024 9:16:49 PM 0.516 SINGLEP Making Connections (0.1928s) 5/23/2024 9:16:49 PM 0.516 SINGLEP 44.4 seconds total load time. Opening Eyes (0.4s) Examining Inner Self (0.4s) Check For Extra Squires (2.0s) Disperse Diaspora (2.5s) Thinking Abstract Thoughts (0.4s) Sound Search (38.3s) 5/23/2024 9:16:54 PM 0.516 SINGLEP Finished loading 5683 sprites from dictionaries! (2487 table rows waiting on them.) 5/23/2024 9:16:54 PM 0.516 SINGLEP Linked all icons to rows in 11ms. 5/23/2024 9:16:53 PM 0.516 SINGLEP DELAYED3 TID23 Finished loading all LevelType contents in 0.2s 5/23/2024 9:16:55 PM 0.516 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/23/2024 9:17:04 PM 0.516 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders. 5/23/2024 9:17:04 PM 0.516 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/23/2024 9:17:04 PM 0.516 SINGLEP DELAYED4 TID31 58.8 seconds total load time and post-editing time. 5/23/2024 9:17:04 PM 0.516 SINGLEP 554 materials found. 5/23/2024 9:17:04 PM 0.516 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 451ms 5/23/2024 9:17:46 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:46 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:17:51 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:51 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:17:57 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:17:57 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:20:19 PM 0.516 SINGLEP No resolution change was required. 5/23/2024 9:20:19 PM 0.516 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/23/2024 9:22:25 PM 0.516 SINGLEP DELAYED6 TID32 Will generate map: 440 cells targeted. Existing tile count: 0 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED7 TID35 Generated names for 355 pois with missing names. 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED8 TID35 Finished FillAnyMissingSimBuildings, we had 34003 new buildings, and 34003 total items. SkippedBuildings: 0 AddedBuildings: 34003 CellCountChecked: 841 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED9 TID24 InitializePopulation WAS needed, 34003 buildings to handle. 5/23/2024 9:22:31 PM 0.516 SINGLEP DELAYED10 TID35 Finished RunGameStartOnBGThread in 441ms. We have 34003 total items. 5/23/2024 9:22:33 PM 0.516 SINGLEP DELAYED11 TID28 World saved in 1,198 ms 5/23/2024 9:22:33 PM 0.516 SINGLEP DELAYED12 TID35 Finished adding outdoor spots 841 cells, adding 33949 spots in the process. This took 808ms 5/23/2024 9:22:34 PM 0.516 SINGLEP DELAYED13 TID35 Finished adding initial NPC Guards for 365 pois, adding 506 guard NPCs in the process. This took 571ms 5/23/2024 9:51:06 PM 0.516 SINGLEP DELAYED14 TID27 World saved in 1,324 ms 5/23/2024 10:03:48 PM 0.516 SINGLEP DELAYED15 TID20 World saved in 1,194 ms 5/23/2024 10:10:20 PM 0.516 SINGLEP Set secondary AA type on Map Camera to: SMAAMed 5/23/2024 10:13:00 PM 0.516 SINGLEP DELAYED16 TID25 World saved in 1,202 ms 5/23/2024 10:18:03 PM 0.516 SINGLEP DELAYED17 TID41 World saved in 1,253 ms 5/23/2024 10:29:45 PM 0.516 SINGLEP DELAYED18 TID42 World saved in 1,323 ms 5/23/2024 10:33:50 PM 0.516 SINGLEP DELAYED19 TID24 World saved in 1,298 ms 5/23/2024 10:47:11 PM 0.516 SINGLEP DELAYED20 TID38 World saved in 1,195 ms 5/23/2024 11:04:44 PM 0.516 SINGLEP DELAYED21 TID14 World saved in 1,269 ms 5/23/2024 11:22:31 PM 0.516 SINGLEP DELAYED22 TID39 World saved in 1,248 ms 5/23/2024 11:36:06 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 5/23/2024 11:46:31 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 5/23/2024 11:48:10 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 5/23/2024 11:48:15 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 5/23/2024 11:48:23 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 5/23/2024 11:49:05 PM 0.516 SINGLEP 'LocCalcs_Basic-HandleAggregateLocationCalculation' error at DebugStage 1500 MurderAndroidForRegistration System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.ExternalVis.AggregateActionsHelper.ExtractDictionaryOfAvailableBuildingsThatMatchTag (Arcen.HotM.Core.LocationCalculationType Calc, Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.BuildingTag RequiredTag, System.Boolean UnitsBlockThemselves, Arcen.HotM.Core.LockdownBufferType BufferType) [0x000d7] in <e19a73e0dc234819820b3ca117d12eee>:0 at Arcen.HotM.ExternalVis.LocCalcs_Basic.HandleAggregateLocationCalculation (Arcen.HotM.Core.ISimMachineActor Actor, Arcen.Universal.Dictionary`2[TKey,TValue] BuildingResults, Arcen.HotM.Core.LocationCalculationType Calc, System.Int32 MaxBuildingsToAssign) [0x003c9] in <e19a73e0dc234819820b3ca117d12eee>:0 |
|
Thanks! All three were the same, happily. * Added in some extra hardening to ExtractDictionaryOfAvailableBuildingsThatMatchTag. This should fix an exception that Darloth encountered, but if not I'll have to harden it further. I got what possibilities I could see. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 23, 2024 6:49 pm | Darloth | New Issue | |
May 23, 2024 6:49 pm | Darloth | File Added: exception-log.txt | |
May 23, 2024 6:49 pm | Darloth | File Added: exception-log-2.txt | |
May 23, 2024 6:49 pm | Darloth | File Added: exception-log-3.txt | |
May 23, 2024 11:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 23, 2024 11:04 pm | Chris_McElligottPark | Status | new => resolved |
May 23, 2024 11:04 pm | Chris_McElligottPark | Resolution | open => fixed |
May 23, 2024 11:04 pm | Chris_McElligottPark | Fixed in Version | => 0.518 Expanded Deterrence |
May 23, 2024 11:04 pm | Chris_McElligottPark | Note Added: 0068566 |