View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027047 | AI War 2 | Suggestion | Apr 20, 2022 5:21 pm | Apr 20, 2022 9:32 pm | |
Reporter | ZeusAlmighty | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.995 DLC3 Release Candidate 1 | ||||
Fixed in Version | 4.995 DLC3 Release Candidate 1 | ||||
Summary | 0027047: New Necromancer Tip: Shipyards are Critical Infrastructure | ||||
Description | Necromancer Tip—Shipyards are Critical Infrastructure Trigger: If a player has 3+ Necropolis but < 2 shipyards My Liege, we humbly advise dedicating a hex for a Shipyard for each Necropolis. Shipyards are far more efficient at refleeting and repairing than Necropoloeis or Flagships. More importantly, Shipyards can quickly uncripple Necropoloeis without requiring your active attention. Shipyards are less important on planets that are firmly entrenched within our territory so long as they are protected from raids. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 20, 2022 5:21 pm | ZeusAlmighty | New Issue | |
Apr 20, 2022 5:21 pm | ZeusAlmighty | Status | new => assigned |
Apr 20, 2022 5:21 pm | ZeusAlmighty | Assigned To | => BadgerBadger |
Apr 20, 2022 9:32 pm | BadgerBadger | Status | assigned => resolved |
Apr 20, 2022 9:32 pm | BadgerBadger | Resolution | open => fixed |
Apr 20, 2022 9:32 pm | BadgerBadger | Fixed in Version | => 4.995 DLC3 Release Candidate 1 |
Apr 20, 2022 9:32 pm | BadgerBadger | Note Added: 0066208 |