View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026875 | AI War 2 | Graphical Bug | Apr 8, 2022 10:31 am | Apr 20, 2022 4:17 pm | |
Reporter | Glyoxim | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.015 The Thrifty Architrave | ||||
Fixed in Version | 4.025 Lightning Conduction | ||||
Summary | 0026875: no lightning effect from tesla torpeoes or tesla turrets | ||||
Description | I have not seen any AoE weapons effects recently (post 4.0) in all my games. Don't know about chain lightning. I have all the graphics settings set to on (see screenshot). | ||||
Tags | No tags attached. | ||||
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I don't see any attached screenshot. Also, a save game would be very useful to test any fix |
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Sorry, I tried uploading files two or three times and it was always stuck at 100% and forgot to do it later, my bad. Anyway, screenshot of my settings and video of the torpedoes |
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Here a savegame and a video of the turrets. Splitting up the files might help with the upload, hence two notes instead of one. This is not unique to the savegame attached, I have it in every game I start. So far I've tried switching from DirectX to OpenGL. Turning all the settings ingame off and on again as well as validating the game files integrity. I can also confirm that I don't see any chain lightning in my newest campaign. Should mines have an explosion effect? Because I don't see one there either. I do see beams and normal shots. I can try reinstalling the game tomorrow or updating the GPU drivers. However, as mentioned above it did work for me pre-great refactor. tesla torpedoes.savemet (105 bytes)
HO 783055666 70 test2 <color=#ff3232>Hard </color> Ragnarok Difficulty 8 3 <color=#318ce7>Glyoxim</color> |
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This is an interesting one to chase down. Here's where I've gotten so far: 4/20/2022 3:44:25 PM 4.024 SINGLEP Null this.Pools for GetAndActivateISpecialEffect! lods: null 4/20/2022 3:44:25 PM 4.024 SINGLEP Null ISpecialEffect from lodGroup LightningExplosionRadius50_1 |
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Well here's the problem! |
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Some of my code changes led to this apparently: |
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Thanks! * Fixed an issue that was causing a lot of the AOE explosion effects (the lighting blasts and so on) to not appear properly. ** This may have been going on since the time of the great refactor (aka sometime pre-4.0), but it's hard to be sure exactly how long. ** Essentially, some of the code which was great for runtime was no longer able to load via reflection for analysis in the unity editor. So an interface had to be used instead for the array of that class which is used at runtime, thus providing a level of abstraction that would not foul up the editor-time reflection. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 8, 2022 10:31 am | Glyoxim | New Issue | |
Apr 11, 2022 12:57 am | BadgerBadger | Note Added: 0065921 | |
Apr 11, 2022 5:04 pm | Glyoxim | Note Added: 0065927 | |
Apr 11, 2022 5:04 pm | Glyoxim | File Added: 20220408155323_1.jpg | |
Apr 11, 2022 5:04 pm | Glyoxim | File Added: torpedoes.mp4 | |
Apr 11, 2022 5:10 pm | Glyoxim | Note Added: 0065928 | |
Apr 11, 2022 5:10 pm | Glyoxim | File Added: tesla torpedoes.save | |
Apr 11, 2022 5:10 pm | Glyoxim | File Added: tesla torpedoes.savemet | |
Apr 11, 2022 5:10 pm | Glyoxim | File Added: turrets.mp4 | |
Apr 12, 2022 6:21 am | Glyoxim | Note Edited: 0065928 | |
Apr 13, 2022 1:51 pm | BadgerBadger | Sticky Issue | No => Yes |
Apr 20, 2022 3:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 20, 2022 3:27 pm | Chris_McElligottPark | Status | new => confirmed |
Apr 20, 2022 3:45 pm | Chris_McElligottPark | Note Added: 0066195 | |
Apr 20, 2022 3:50 pm | Chris_McElligottPark | Note Added: 0066196 | |
Apr 20, 2022 3:50 pm | Chris_McElligottPark | File Added: image.png | |
Apr 20, 2022 3:51 pm | Chris_McElligottPark | Note Added: 0066197 | |
Apr 20, 2022 3:51 pm | Chris_McElligottPark | File Added: image-2.png | |
Apr 20, 2022 4:17 pm | Chris_McElligottPark | Status | confirmed => resolved |
Apr 20, 2022 4:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 20, 2022 4:17 pm | Chris_McElligottPark | Fixed in Version | => 4.025 Lightning Conduction |
Apr 20, 2022 4:17 pm | Chris_McElligottPark | Note Added: 0066199 | |
Apr 20, 2022 4:17 pm | Chris_McElligottPark | Sticky Issue | Yes => No |