View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026841 | AI War 2 | Crash/Exception | Apr 6, 2022 12:12 am | Apr 6, 2022 9:02 am | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.011 Multiplayer Stability | ||||
Fixed in Version | 4.013 Hotfixes | ||||
Summary | 0026841: Error on Reset To Default in game lobby | ||||
Description | I hit this error when resetting a game from 2 AIs at diff 7 to the default 4/5/2022 10:11:17 PM 4.011 SINGLEP Error! Called TypeData 7, which was already back in the pool! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00197] in /data/Games/arcengames_aiw-ultra/CodeCrossProject/ArcenUniversal/src/UtilityLibraries/Debug/ArcenDebugging.cs:415 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00069] in /data/Games/arcengames_aiw-ultra/CodeCrossProject/ArcenUniversal/src/UtilityLibraries/Debug/ArcenDebugging.cs:246 at Arcen.AIW2.Core.GameCommand.get_TypeData () [0x0008e] in /data/Games/arcengames_aiw-ultra/CodeMain/ArcenAIW2Core/src/Logic/Networking/GameCommand.cs:52 at PresentationLayer_AIW2.ReactToOrderJustIssued (Arcen.AIW2.Core.GameCommand Command) [0x00008] in /data/Games/arcengames_aiw-ultra/CodeMain/ArcenAIW2Visualization/src/PresentationLayer_AIW2.cs:138 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x000f0] in /data/Games/arcengames_aiw-ultra/CodeMain/ArcenAIW2Core/src/Logic/GameState/World_AIW2.cs:3941 at Arcen.AIW2.External.EndpointFunctions.SetDefaultsForLobby () [0x00000] in <c80c1c1ed8ef4e1a8d2615b1b3ead72d>:0 at Arcen.AIW2.External.Window_SetupFooterControls+btnResetToDefaults.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <c80c1c1ed8ef4e1a8d2615b1b3ead72d>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <c80c1c1ed8ef4e1a8d2615b1b3ead72d>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00026] in /data/Games/arcengames_aiw-ultra/CodeCrossProject/ArcenUniversal/src/ArcenUI/ArcenUI_Button.cs:204 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00019] in /data/Games/arcengames_aiw-ultra/CodeCrossProject/ArcenUniversal/src/ArcenUI/ArcenUI_Button.cs:217 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 | ||||
Tags | No tags attached. | ||||
|
Thanks! * Fixed an exception that could happen after hitting reset to defaults in the lobby now that it is checking for re-pooled game commands. The game command in question was redundant and served no purpose at this point anyhow, happily. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 6, 2022 12:12 am | BadgerBadger | New Issue | |
Apr 6, 2022 9:02 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 6, 2022 9:02 am | Chris_McElligottPark | Status | new => resolved |
Apr 6, 2022 9:02 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 6, 2022 9:02 am | Chris_McElligottPark | Fixed in Version | => 4.013 Hotfixes |
Apr 6, 2022 9:02 am | Chris_McElligottPark | Note Added: 0065812 |