View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026803 | AI War 2 | Bug - Gameplay | Mar 29, 2022 9:43 pm | Apr 2, 2022 12:15 am | |
Reporter | ZeusAlmighty | Assigned To | BadgerBadger | ||
Status | closed | Resolution | fixed | ||
Product Version | 4.009 Architrave Taming | ||||
Summary | 0026803: Necromancer / Showdown -- Showdown not starting after I complete the hacks | ||||
Description | I finally have a save to exhibit the Necromancer showdown (after an epic 8-hour game)! I have fleets ready to start the showdown. Hacks have not been started yet After doing the third hack, nothing happens This seems like a good save to create a baseline balance against for the necromancer. I believe I *should* be able to hold it off, given my tech | ||||
Tags | No tags attached. | ||||
|
|
|
When I hack 3 showdown devices to claim them, then do the "Initiate Showdown" hack, the AI starts smacking the hell out of me. |
|
Seems to be working correctly? From the bug report, I wonder if you just didn't do the Initiate Showdown hack, since you only mention doing the 3 claim hacks |
|
This works as expected and the balance feels in the right ball park |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 29, 2022 9:43 pm | ZeusAlmighty | New Issue | |
Mar 29, 2022 9:43 pm | ZeusAlmighty | Status | new => assigned |
Mar 29, 2022 9:43 pm | ZeusAlmighty | Assigned To | => BadgerBadger |
Mar 29, 2022 9:43 pm | ZeusAlmighty | File Added: SHOWDOWN_NECROMANCER.save | |
Mar 31, 2022 11:51 pm | BadgerBadger | Note Added: 0065654 | |
Mar 31, 2022 11:52 pm | BadgerBadger | Status | assigned => requires feedback |
Mar 31, 2022 11:52 pm | BadgerBadger | Note Added: 0065655 | |
Apr 2, 2022 12:15 am | ZeusAlmighty | Status | requires feedback => closed |
Apr 2, 2022 12:15 am | ZeusAlmighty | Resolution | open => fixed |
Apr 2, 2022 12:15 am | ZeusAlmighty | Note Added: 0065665 |