View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026797 | AI War 2 | Graphical Bug | Mar 27, 2022 2:53 pm | Apr 2, 2022 1:22 pm | |
Reporter | tadrinth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.008 Exogalactic Wayfinding | ||||
Fixed in Version | 4.009 Architrave Taming | ||||
Summary | 0026797: New AI Eyes re-using Plasma Eye visuals and a lot of reused overlays | ||||
Description | When I added a bunch of AI Eyes along with the Panopticon AI Type, I reused the plasma eye visuals. I think that's probably fine for the new eyes that just shoot at you, though maybe they should use the Ion eye visuals instead since the Plasma Eye is uniquely dangerous. Or maybe just recolor those eyes. This category includes Tachyon, Sabot, and Gravity Eyes. It would be nice to have one new set of art for the various Eyes that build units, maybe with some color variants. Their tooltips describe them as big factories, but they could just as well be big warp gates. This category includes the Hive, Aggression, Hunter, Warden, Dire Guardian, Eyebot, Dagger, and Praetorian War Eyes. The new eyes are also reusing a lot of icon overlays (everything that spawns is just using the Carrier guardian overlay, I think), not sure if that's worth fixing. | ||||
Tags | No tags attached. | ||||
related to | 0025971 | resolved | Chris_McElligottPark | Some of the new Eyes will need new Icon Overlays (Panopticon AI type) |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 27, 2022 2:53 pm | tadrinth | New Issue | |
Mar 27, 2022 2:58 pm | BadgerBadger | Relationship added | related to 0025971 |
Apr 2, 2022 1:22 pm | BadgerBadger | Note Added: 0065671 | |
Apr 2, 2022 1:22 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Apr 2, 2022 1:22 pm | BadgerBadger | Status | new => resolved |
Apr 2, 2022 1:22 pm | BadgerBadger | Resolution | open => fixed |
Apr 2, 2022 1:22 pm | BadgerBadger | Fixed in Version | => 4.009 Architrave Taming |