View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001362 | AI War 1 / Classic | Suggestion - New Unit Ideas - Economic and Utility Units | Nov 14, 2010 6:03 pm | Nov 15, 2010 8:56 am | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 4.033 | ||||
Summary | 0001362: Scouting train parasite | ||||
Description | In essence, this would be a buildable from the "sup" tab of the command station and mobile builders. It wouldn't be able to go through wormholes; its only use would be to attach it to a passing astro-train. Once attached, it would be perma-cloaked, scouting, and take no energy at all (it hacks into the astro-train for its energy use). Its build cost would be semi-high for a scout (8000 metal, 2000 crystal) with a buildtime of a minute or so. Its cap would also be small, say 4 or so. Health-wise they'd be extremely frail, to the order of 1000 health (so an attrition emitter would kill these off, unless it was just a short pass). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Funny, someone else had a very similar idea over a year ago. Great minds think alike, etc. For now it's out of scope, but could be cool in the future. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 14, 2010 6:03 pm | Toll | New Issue | |
Nov 15, 2010 8:56 am | Chris_McElligottPark | Note Added: 0003516 | |
Nov 15, 2010 8:56 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 15, 2010 8:56 am | Chris_McElligottPark | Status | new => considering |