| 0016400 | 1 | | Hovering over buttons highlights hex behind | | windgen | Apr 28, 2015 |
| 0016414 | 4 | | Increasing number of troops in Peltian Barracks and Guard Posts | | ptarth | Apr 28, 2015 |
| 0016418 | 1 | | Buildings with 0 employment report the population as the number of defenders | | ptarth | Apr 28, 2015 |
| 0016416 | 2 | | cheap diners produce no meals! | | GarathJJ | Apr 28, 2015 |
| 0016390 | 1 | | Placement error messages are no longer visible | | ptarth | Apr 28, 2015 |
| 0016141 | 1 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Concentric - harder | considering | pumpkin | Apr 28, 2015 |
| 0016324 | 3 | | Slow interturns | | GarathJJ | Apr 28, 2015 |
| 0016413 | 5 | | Energy consumption additive? | | TheVampire100 | Apr 28, 2015 |
| 0016399 | 5 | | Employment Priority causes odd behaviors | | ptarth | Apr 28, 2015 |
| 0016393 | 3 | | Not enough options for employment | | ptarth | Apr 27, 2015 |
| 0016384 | 1 | | Cannot get bonus from aspect crater | | ptarth | Apr 27, 2015 |
| 0016326 | 1 | | Housing in new cities is odd | | ptarth | Apr 27, 2015 |
| 0016411 | | | disabledaitypes.txt and hand-choice | new | pumpkin | Apr 27, 2015 |
| 0016234 | 1 | | Buildings continue to produce even when not staffed. | | ptarth | Apr 27, 2015 |
| 0016237 | | | Bulldozing dumps disintegrates trash | | ptarth | Apr 27, 2015 |
| 0016223 | 4 | | Science building requirements can't be meet | | pizzatiger | Apr 27, 2015 |
| 0016408 | 1 | | Unable to place middle eatery | | Hyfrydle | Apr 27, 2015 |
| 0016219 | 1 | | Off-by-one for buildings with population requirements (eg Bank) | | GarathJJ | Apr 27, 2015 |
| 0016327 | 1 | | requires -516 more citizens living in luxury housing | | GarathJJ | Apr 27, 2015 |
| 0016217 | 5 | | Population Growth is now bound by Employment. | | ptarth | Apr 27, 2015 |
| 0016265 | 5 | | Population growth seems to have stopped in my city | | Hyfrydle | Apr 27, 2015 |
| 0016277 | 1 | | Planetary Rage is based on current excess energy not total energy production | | ptarth | Apr 27, 2015 |
| 0016392 | 1 | | Planet Rage values coefficients for actions are strange | | ptarth | Apr 27, 2015 |
| 0016394 | 1 | | Adjacent tiles combining to make a larger building | feature for later | ptarth | Apr 26, 2015 |
| 0016389 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Alter how advance notice of waves is displayed | new | Watashiwa | Apr 25, 2015 |
| 0016226 | 2 | | Missing Icon "Attacked by Peltian" | | TheVampire100 | Apr 25, 2015 |
| 0016360 | 4 | | Multiplicative bonuses are too strong | | ptarth | Apr 24, 2015 |
| 0016371 | 1 | | Disease Center employment numbers too high | | Watashiwa | Apr 24, 2015 |
| 0016369 | 1 | | Screenshots require system resources | | ptarth | Apr 24, 2015 |
| 0016370 | 1 | | Not able to scout | | Hyfrydle | Apr 24, 2015 |
| 0016361 | 3 | | Error at the start of the game and when using explorer camps | | Hyfrydle | Apr 24, 2015 |
| 0016358 | 1 | | Missing flavor text and key info for most buildings | new | topper | Apr 24, 2015 |
| 0016268 | 3 | | Some kind of message or pop-up when discovering another race | | Hyfrydle | Apr 24, 2015 |
| 0016357 | | | Missing intro description when starting a new game | new | topper | Apr 24, 2015 |
| 0016252 | 1 | | Cannot attack enemy buildings with baracks | | TheVampire100 | Apr 24, 2015 |
| 0016351 | | | Police Layout should include under construction police | new | ptarth | Apr 24, 2015 |
| 0016347 | | | Changes to Power Usage Layout | new | ptarth | Apr 24, 2015 |
| 0016346 | | | Add crown income to Crown Usage layout | new | ptarth | Apr 24, 2015 |
| 0016218 | 12 | | cant attack with barracks | | crazyroosterman | Apr 23, 2015 |
| 0016262 | 1 | | Better crime management/crime cap | | TheVampire100 | Apr 23, 2015 |
| 0016335 | 1 | | Crimes of Opportunity are too high | | ptarth | Apr 23, 2015 |
| 0016280 | 9 | | Embassy, Thief, and Spy Buildings do not work | | ptarth | Apr 23, 2015 |
| 0016243 | 3 | | Civic Centers can't be placed | | ptarth | Apr 23, 2015 |
| 0016225 | 1 | | Can't build next to production buildings like harvestors if they are not attached to your city | | pizzatiger | Apr 23, 2015 |
| 0016273 | 1 | | Short List option in Technology Tree displaces right side of tree outside of maximum frame view | | ptarth | Apr 23, 2015 |
| 0016329 | 3 | | Text updates occur before calculations are finalized | | ptarth | Apr 23, 2015 |
| 0016285 | 6 | | Put more parameters into accessible data files | considering | ptarth | Apr 23, 2015 |
| 0016191 | 4 | | Stock Exchange = Crimewave | | tbrass | Apr 23, 2015 |
| 0016231 | | | Tech Tree not scaling horizontally at lower resolutions? | | tbrass | Apr 23, 2015 |
| 0016308 | 1 | | Sea Robins spawns can be covered by ice, allowing them to be on 'land' | | ptarth | Apr 22, 2015 |