View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009999 | Shattered Haven | Graphical Bug | Dec 9, 2012 5:35 pm | Mar 15, 2013 8:10 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009999: In a room full of lit torches, two do not create a lighting effect. | ||||
Description | While giving a "3D ceiling" effect to the cavern beneath the Deadlands, I realized that two torches in its large chamber do not create the expected lighting effect. Screenshot attached. Note that torches to the south of the room are placed on rocks instead of the wall, since that wall is now pure ceiling. (Torches can't stand on the ground or you could walk across them.) The lighting problem was happening before I placed the rocks beneath them. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 9, 2012 5:35 pm | GameMaker24 | New Issue | |
Dec 9, 2012 5:35 pm | GameMaker24 | Status | new => assigned |
Dec 9, 2012 5:35 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Dec 9, 2012 5:35 pm | GameMaker24 | File Added: Screenshot_2012_12_09_17_29_09.png | |
Mar 15, 2013 8:10 pm | Chris_McElligottPark | Note Added: 0031166 | |
Mar 15, 2013 8:10 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 15, 2013 8:10 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |