View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009854 | Shattered Haven | Graphical Bug | Nov 1, 2012 11:51 am | Jan 7, 2013 9:58 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009854: Thin water vs. ravines and lava | ||||
Description | Just as we have thin water being drawn under other naturally occurring water, so too should we have thin water behave this way against ravines and lava. I noticed this while playing with buckets near a ravine's edge. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
|
Thanks! * The draw order of ravines and lava and such versus thin water and various other lying-on-the-ground background objects is now straightened out more. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 1, 2012 11:51 am | GameMaker24 | New Issue | |
Nov 1, 2012 11:51 am | GameMaker24 | Status | new => assigned |
Nov 1, 2012 11:51 am | GameMaker24 | Assigned To | => Chris_McElligottPark |
Jan 7, 2013 9:58 am | Chris_McElligottPark | Note Added: 0029648 | |
Jan 7, 2013 9:58 am | Chris_McElligottPark | Status | assigned => resolved |
Jan 7, 2013 9:58 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |