View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000984 | AI War 1 / Classic | Bug - Other | Oct 31, 2010 1:08 am | Nov 1, 2010 10:04 pm | |
Reporter | Spikey00 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.021 | ||||
Fixed in Version | 4.023 | ||||
Summary | 0000984: UnhandledErrors on MP Startup | ||||
Description | Multiple lines of "UnhandledErrors" came up when myself and two others started a game with all the expansions. This did not obstruct the game, however, and we were able to play normally afterward without any exhibited consequence. | ||||
Tags | No tags attached. | ||||
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We need the actual unhandled errors files from the RuntimeData folder in the game folder to do anything about it, though. |
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(Oh nice, stuff gets logged without the game actually crashing!) A bunch of this in a 1MB file: 10/30/2010 9:46:13 PM (4.022) ----------------------------------- UnhandledErrors----------------------------------- 10/30/2010 9:46:13 PM (4.022) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 10/30/2010 9:46:13 PM (4.022) ----------------------------------- UnhandledErrors----------------------------------- 10/30/2010 9:46:13 PM (4.022) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 10/30/2010 9:46:13 PM (4.022) ----------------------------------- UnhandledErrors----------------------------------- 10/30/2010 9:46:13 PM (4.022) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 10/30/2010 9:46:13 PM (4.022) ----------------------------------- UnhandledErrors----------------------------------- 10/30/2010 9:46:13 PM (4.022) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at Game.RenderLobbyPlanets () [0x00000] in <filename unknown>:0 at Game.DrawLobby () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 10/30/2010 9:46:13 PM (4.022) ----------------------------------- |
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This may or may not have relevance to: http://arcengames.com/mantisbt/view.php?id=998 |
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Entire log appended. |
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Thanks! * Fixed a rare bug that could cause the lobby to draw without the planets actually showing, while throwing a lot of exceptions, upon the second or third run of the program (but not always!). |
Date Modified | Username | Field | Change |
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Oct 31, 2010 1:08 am | Spikey00 | New Issue | |
Oct 31, 2010 1:08 am | Spikey00 | File Added: AIWar 2010-10-30 21-47-14-57.jpg | |
Oct 31, 2010 1:12 am | Chris_McElligottPark | Note Added: 0002405 | |
Oct 31, 2010 1:12 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 31, 2010 1:12 am | Chris_McElligottPark | Status | new => feedback |
Oct 31, 2010 12:56 pm | Spikey00 | Note Added: 0002427 | |
Oct 31, 2010 12:56 pm | Spikey00 | Status | feedback => assigned |
Oct 31, 2010 3:52 pm | Spikey00 | Note Added: 0002433 | |
Oct 31, 2010 3:55 pm | Spikey00 | File Added: UnhandledErrors.txt | |
Oct 31, 2010 3:55 pm | Spikey00 | Note Added: 0002435 | |
Nov 1, 2010 10:04 pm | Chris_McElligottPark | Note Added: 0002500 | |
Nov 1, 2010 10:04 pm | Chris_McElligottPark | Status | assigned => resolved |
Nov 1, 2010 10:04 pm | Chris_McElligottPark | Fixed in Version | => 4.023 |
Nov 1, 2010 10:04 pm | Chris_McElligottPark | Resolution | open => fixed |