View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009732 | Shattered Haven | Suggestion - Puzzle Mechanics | Oct 13, 2012 9:42 am | Nov 25, 2012 7:32 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009732: New script condition: IsTwoPlayer | ||||
Description | It would be great to have a script condition where it only runs if the game is two players. One application will be how the tutorial behaves if the game is played solo. Both Pierce and Lela are present at all times, but I would like to instantiate an NPC and orchestrate its actions only if needed. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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As I near the end of tutorial completion, I'm finding it increasingly more important to have this condition. To aid in storytelling, additional scripts will run to take the place of player 2's actions when there is no player 2 to perform them. This is because Lela and Pierce are given separate, parallel paths to take for a few screens, culminating in the kids taking positions "away from each other" so that the squid can charge Pierce without colliding into Lela. (We can discuss details outside of this issue.) So, during single player, a few scripts will run that move Lela to various positions, while multiplayer will have the 2nd player unwittingly moving her to significant tiles on their own. |
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Wanted to mention, this isn't time-sensitive, as I can write the additional scripts for single player now, and then conditionally disable them later. |
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Thanks! * Added two new script conditions: ** ISTWOPLAYER - Script is only run if the current game has two active players at the moment. ** ISONEPLAYER - Script is only run if the current game has one active player at the moment. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 13, 2012 9:42 am | GameMaker24 | New Issue | |
Oct 13, 2012 9:42 am | GameMaker24 | Status | new => assigned |
Oct 13, 2012 9:42 am | GameMaker24 | Assigned To | => Chris_McElligottPark |
Nov 24, 2012 12:27 pm | GameMaker24 | Note Added: 0029057 | |
Nov 24, 2012 12:28 pm | GameMaker24 | Note Added: 0029058 | |
Nov 25, 2012 7:32 pm | Chris_McElligottPark | Note Added: 0029068 | |
Nov 25, 2012 7:32 pm | Chris_McElligottPark | Status | assigned => resolved |
Nov 25, 2012 7:32 pm | Chris_McElligottPark | Resolution | open => fixed |