View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009706 | Shattered Haven | Gameplay Idea | Oct 7, 2012 9:16 pm | Mar 5, 2013 11:17 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009706: Organic Dirt | ||||
Description | I've created soooo many Mantis entries today, what's one more? ;) You might have already thought of this, but organic dirt would further our non-lego cause! And just think, you won't have to worry about collision borders this time. Attached is a screenshot where an area of dirt exists in the northeast. And of course, this shows off one of many new ceiling implementations. :) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Yep, it's on my list of things I want to do also! I think I can make that work in a compositing pass for background layers without it taking TOO much CPU time. It's more of a later polish thing, though, because those layers don't affect anything and thus that would not affect level design efforts that I can think of. |
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Added to that: organic snow for Snow Hill. :) The roads in the abandoned town would benefit greatly from this. |
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This is in and it adds sooooo much. :) |
Date Modified | Username | Field | Change |
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Oct 7, 2012 9:16 pm | GameMaker24 | New Issue | |
Oct 7, 2012 9:16 pm | GameMaker24 | Status | new => assigned |
Oct 7, 2012 9:16 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Oct 7, 2012 9:16 pm | GameMaker24 | File Added: dirt sample.png | |
Oct 8, 2012 8:13 am | Chris_McElligottPark | Note Added: 0028649 | |
Dec 29, 2012 7:35 pm | GameMaker24 | Note Added: 0029376 | |
Dec 29, 2012 7:36 pm | GameMaker24 | Note Edited: 0029376 | |
Mar 5, 2013 11:17 pm | Chris_McElligottPark | Note Added: 0030992 | |
Mar 5, 2013 11:17 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 5, 2013 11:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |