View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009665 | AI War 1 / Classic | Bug - Other | Oct 1, 2012 8:04 pm | Oct 1, 2012 8:06 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.088 | ||||
Summary | 0009665: Marauder frigates "stuck" | ||||
Description | There are a couple of Marauder frigates that are "stuck". According to the debug mode, they are trying to attack something but are instead just sitting there. This may be due to my auto-kiting settings which are being "inherited" by minor factions. Or this may be related to the glitch causing AI units to get stuck, I am not sure. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0009584 | new | Auto-kiting units sometimes kite out of range | |
related to | 0002671 | resolved | keith.lamothe | Minor faction units auto-kite based on player settings |
related to | 0003825 | resolved | keith.lamothe | Enemy ships stop moving |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2012 8:04 pm | TechSY730 | New Issue | |
Oct 1, 2012 8:04 pm | TechSY730 | File Added: Maurderer Missile Frigates Stuck on Mardorni.sav | |
Oct 1, 2012 8:05 pm | TechSY730 | Relationship added | related to 0009584 |
Oct 1, 2012 8:05 pm | TechSY730 | Relationship added | related to 0002671 |
Oct 1, 2012 8:06 pm | TechSY730 | Relationship added | related to 0003825 |