View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009660 | Shattered Haven | GUI | Sep 30, 2012 4:11 pm | Oct 1, 2012 11:04 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009660: Incorrect floor tiles displayed in level editor's UI. | ||||
Description | The tile patterns that are actually used in a level aren't the same as those displayed by the editor. In this screenshot, the UI is showing a brown pattern, but when I actually place this flooring, I get the red carpet I expect. As I create new areas, this will of course become very confusing. :) | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix ASAP | ||||
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Thanks! -fixed an issue with the editor visuals where the backdrop layer images were not showing up properly in the sidebar after loading the second level of your current session. |
Date Modified | Username | Field | Change |
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Sep 30, 2012 4:11 pm | GameMaker24 | New Issue | |
Sep 30, 2012 4:11 pm | GameMaker24 | Status | new => assigned |
Sep 30, 2012 4:11 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Sep 30, 2012 4:11 pm | GameMaker24 | File Added: Wrong Floor Pattern in UI.png | |
Oct 1, 2012 11:04 am | Chris_McElligottPark | Note Added: 0028547 | |
Oct 1, 2012 11:04 am | Chris_McElligottPark | Status | assigned => resolved |
Oct 1, 2012 11:04 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |