View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009655 | Shattered Haven | Bug - Gameplay | Sep 29, 2012 2:17 pm | Mar 8, 2013 10:16 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009655: Pathfinding Limitations | ||||
Description | On Level 016 - the factory, pathfinding is strange and sometimes broken! - The New Gray wiggles a lot as he runs south (tight diagonal zigzags) as though drunk. He also runs through bushes, but I think that's "nimble", even though it seems like bushes are just carpet to him. - A gray will stop walking, sometimes, when it reaches the center of the lower path, south of the discolored wall segment. A different time, I watched it run westward past me, hit that point, and then double-back to chase me some more. - A gray will stop walking when it reaches the upper NE corner of the screen, near the golden tree. I used F5 to see the grays' intended paths -- he wanted to head south toward where I eventually boarded the canoe, but couldn't. - There were times where my cutting down golden trees with the axe caused the gray described above to travel some more, only to stop somewhere else for no reason. - The gray nearest the canoe's starting point will *never* leave that spot. Ultimately I had killed all other grays, gathered all treasure, cut down all destructible plants, and still it never moved. With no projectile weapons, this renders the level impossible to complete. | ||||
Tags | No tags attached. | ||||
Internal Weight | Game Breaker | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 29, 2012 2:17 pm | GameMaker24 | New Issue | |
Sep 29, 2012 2:17 pm | GameMaker24 | Status | new => assigned |
Sep 29, 2012 2:17 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Mar 8, 2013 10:16 am | Chris_McElligottPark | Note Added: 0031019 | |
Mar 8, 2013 10:16 am | Chris_McElligottPark | Status | assigned => resolved |
Mar 8, 2013 10:16 am | Chris_McElligottPark | Resolution | open => fixed |