View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000965 | AI War 1 / Classic | Note To Test | Oct 30, 2010 9:41 am | Jan 10, 2011 9:42 pm | |
Reporter | Moonshine Fox | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.020 | ||||
Summary | 0000965: AI builds turrets | ||||
Description | Apparently the AI is still capable, somehow, to build turrets. I cannot attach a save, since the turrets are cleared out on a loaded savegame. The AI had six basic turrets (2 Mk I and 4 Mk II) around a command station in a system I had neutered. Can you think of any reason the AI could be capable of constructing turrets? FYI, both expansions active, and Adv Hybrids. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Hybrids still build turrets, that's something for me to change later. |
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Ah, that would explain it then. |
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I figured I'd leave this open. Having it "resolved" seems a bit odd when the AI is still doing it. |
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I think its fine that the hybrids still do, it gives a little extra surprise when attacking a planet. not really tough, but still unexpected. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 30, 2010 9:41 am | Moonshine Fox | New Issue | |
Oct 30, 2010 9:45 am | keith.lamothe | Note Added: 0002354 | |
Oct 30, 2010 9:45 am | keith.lamothe | Status | new => resolved |
Oct 30, 2010 9:45 am | keith.lamothe | Resolution | open => fixed |
Oct 30, 2010 9:45 am | keith.lamothe | Assigned To | => keith.lamothe |
Oct 30, 2010 10:32 am | Moonshine Fox | Note Added: 0002355 | |
Nov 26, 2010 3:56 pm | Moonshine Fox | Note Added: 0004551 | |
Nov 26, 2010 3:56 pm | Moonshine Fox | Resolution | fixed => reopened |
Nov 26, 2010 8:51 pm | Giegue | Note Added: 0004564 | |
Jan 10, 2011 9:42 pm | Chris_McElligottPark | Resolution | reopened => fixed |