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IDProjectCategoryLast Update
0009612AI War 1 / ClassicSuggestion - Game MechanicsSep 19, 2012 2:19 am
ReporterSunshine Assigned To 
Status newResolutionopen 
Product Version5.079 
Summary0009612: Special Forces Guardposts Interrupt Harvester Auto-build
DescriptionAs the title says, if you colonize a planet but left the specforcespost alive because of the +1 AIP, your harvesters will never auto-build.

Suggestion: specforcesposts go into "deep cover" (akin in game mechanics to how Spire signals hide for the Fallen Spire campaign) while there is a command station on the same planet. This way stuff will auto-build, but if the planet is ever de-colonized with extreme prejudice by the AI, the specforcespost can come back on-line and resume its function.
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KDR_11k

Sep 19, 2012 2:19 am

reporter   ~0028450

The post increases the SF unit cap by 5%, you probably want to destroy it.

Issue History

Date Modified Username Field Change
Sep 18, 2012 9:33 pm Sunshine New Issue
Sep 19, 2012 2:19 am KDR_11k Note Added: 0028450