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IDProjectCategoryLast Update
0009357Valley 1Suggestion - Balancing IssuesSep 1, 2012 1:31 pm
ReporterPyrrhic Assigned To 
Status consideringResolutionopen 
Product Version1.206 
Summary0009357: Bronze Age or Medieval trait: Tenacity
DescriptionLethal blows reduce character to 1 health (when health is greater than 1)
Can only be killed when health is at 1 or lower

In other words, taking damage that would normally kill a Bronze Age character will instead reduce them to 1 health. Once they have 1 or less health though, a fatal hit is a fatal hit. This would affect all damage taken, be it enemy attacks, falls, environmental damage, what have you.

This would make these characters really well-suited to both beginners (you get one last chance to stay alive) and experts (keep on healing whenever your health reaches 1, and nothing can kill you).

I initially thought of giving this to Bronze Age characters, since their increased movement speed alone doesn't seem that powerful. But thematically speaking, I suppose this could also be done with Medieval characters.

For a way to say this succintly in the character description, I was thinking "Reduced to 1 Health before dying".
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0007159 considering Exploration Boosting Enchant 

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Issue History

Date Modified Username Field Change
Aug 24, 2012 8:52 am Pyrrhic New Issue
Aug 31, 2012 10:17 am tigersfan Internal Weight => Feature Suggestion
Aug 31, 2012 10:17 am tigersfan Status new => considering
Sep 1, 2012 1:31 pm Pyrrhic Relationship added related to 0007159