View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000933 | AI War 1 / Classic | GUI | Oct 27, 2010 7:07 pm | Oct 27, 2010 10:51 pm | |
Reporter | Draco18s | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.906 | ||||
Summary | 0000933: I thought the AI didn't get turrets... | ||||
Description | I would have to check if I still have a save that's useful for this. Along the lines of AI turrets: Does the AI need remains rebuilders any more either? I would think not, as turrets are the only thing that leaves remains. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0000915 | resolved | keith.lamothe | Hybrids and turrets building |
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Mines :) |
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Oh, if you meant that you were seeing turrets; the hybrids are still building them. They won't continue to do so when I get around to that, but for now there they are. |
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Rebuilders -> Mines: good point. I haven't encountered any mines yet, but I've seen rebuilders a lot! (Mainly after I reclaim them...) Hives: That would do it. ;) |
Date Modified | Username | Field | Change |
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Oct 27, 2010 7:07 pm | Draco18s | New Issue | |
Oct 27, 2010 7:07 pm | Draco18s | File Added: Screenshot_2010_10_26_20_47_24.png | |
Oct 27, 2010 7:07 pm | keith.lamothe | Note Added: 0002243 | |
Oct 27, 2010 7:07 pm | keith.lamothe | Status | new => resolved |
Oct 27, 2010 7:07 pm | keith.lamothe | Resolution | open => fixed |
Oct 27, 2010 7:07 pm | keith.lamothe | Assigned To | => keith.lamothe |
Oct 27, 2010 7:13 pm | keith.lamothe | Note Added: 0002245 | |
Oct 27, 2010 7:15 pm | Draco18s | Note Added: 0002247 | |
Oct 27, 2010 10:51 pm | TechSY730 | Relationship added | related to 0000915 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |