View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009291 | AI War 1 / Classic | Suggestion - Balance Tweaks | Aug 18, 2012 3:35 pm | Sep 1, 2012 11:38 am | |
Reporter | Hearteater | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.063 | ||||
Summary | 0009291: Give Mark V Younglings timed lifespan, but immune to Warp Gate paralysis | ||||
Description | From my game using Younglings, I really liked the whole feel of them, and it seems unfortunate to remove that from the Mark V version, especially since this problem is also shared by the Mark IV produced from an Advanced Factory (you can get around this with enough K invested in the Enclave starship). So what if Younglings, at least Mark V, if not Mark IV, ignored the Warp Gate's paralysis. This would allow them to be immediately sent into battle where ever you set up a gate, much like how the other Marks feel. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Yea, this seems like a much more targetted, focused solution. :) |
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+1 Actually, we could probably give "warp gate stun immunity" to all neinzul without seriously disrupting their balance. But on the mark 5s it be noticeable, due to their...fixed constructor location (mark 4s as well). |
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Far more elegant solution than simply removing their attrition. GOOD suggestion! You have my Axe! |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 18, 2012 3:35 pm | Hearteater | New Issue | |
Aug 18, 2012 4:22 pm | TechSY730 | Note Added: 0027760 | |
Aug 18, 2012 4:22 pm | TechSY730 | Note Edited: 0027760 | |
Aug 18, 2012 10:50 pm | Draco18s | Note Added: 0027795 | |
Aug 18, 2012 10:52 pm | Draco18s | Note Edited: 0027795 | |
Aug 20, 2012 11:34 am | tigersfan | Internal Weight | => Feature Suggestion |
Aug 20, 2012 11:34 am | tigersfan | Status | new => considering |
Sep 1, 2012 11:38 am | Moonshine Fox | Note Added: 0028115 |