View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009257 | AI War 1 / Classic | Suggestion - Balance Tweaks | Aug 16, 2012 2:19 am | Aug 16, 2012 11:32 am | |
Reporter | motai | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.062 | ||||
Fixed in Version | 5.063 | ||||
Summary | 0009257: adjust spire leaders progress addition to balance starting game | ||||
Description | right now the leaders add there +10 progress at 1 minutes in and this makes playing higher difficulties (8+) almost impossible with them turned on. is there a way to set their minute for progress to 59 instead of 1? this would allow you to do something if you can find them and give a better reaction for the ai for the progress this will cause anyway. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
For 5.063: * Spire Civilian Leaders now do their first "pulse" of AIP change at one hour into the game, instead of one minute into the game, to avoid skewing the very-early difficulty of a high-diff game. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 16, 2012 2:19 am | motai | New Issue | |
Aug 16, 2012 11:32 am | keith.lamothe | Internal Weight | => New |
Aug 16, 2012 11:32 am | keith.lamothe | Note Added: 0027699 | |
Aug 16, 2012 11:32 am | keith.lamothe | Status | new => resolved |
Aug 16, 2012 11:32 am | keith.lamothe | Fixed in Version | => 5.063 |
Aug 16, 2012 11:32 am | keith.lamothe | Resolution | open => fixed |
Aug 16, 2012 11:32 am | keith.lamothe | Assigned To | => keith.lamothe |