View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009212 | AI War 1 / Classic | Bug - Gameplay | Aug 12, 2012 9:07 pm | Aug 13, 2012 1:21 pm | |
Reporter | soMe_RandoM | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 5.060 | ||||
Summary | 0009212: Ancient Shadows Beta: Champion and Devour Golem | ||||
Description | when Devour Golem pass by ur system and you happen have Champion in system the Devour Recently kill your champion and stays in system for lengthy time. Devour won’t go away because so called Invulnerable ship is dyeing then warping to die again. Wished had save but, it was on auto and it visted my system each play through but meh. Make champion immune to devour so doesn’t get perma stuck in ur home system with golem deciding to have perma stay. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Cookie Monster Found Endless Cookie! Om Nom Nom Nom Nom ... Nom Nom Nom Nom ... ;) Yep, will make it immune to that... |
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For 5.060: * The Devourer can no longer attack champion ships. The Devourer camping the auto-respawning champion at a human home command station was... hilarious, but we don't want the Devourer to get a nutritional imbalance. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 12, 2012 9:07 pm | soMe_RandoM | New Issue | |
Aug 12, 2012 9:22 pm | keith.lamothe | Note Added: 0027571 | |
Aug 13, 2012 10:06 am | keith.lamothe | Assigned To | => keith.lamothe |
Aug 13, 2012 10:06 am | keith.lamothe | Status | new => assigned |
Aug 13, 2012 1:21 pm | keith.lamothe | Internal Weight | => New |
Aug 13, 2012 1:21 pm | keith.lamothe | Note Added: 0027607 | |
Aug 13, 2012 1:21 pm | keith.lamothe | Status | assigned => resolved |
Aug 13, 2012 1:21 pm | keith.lamothe | Fixed in Version | => 5.060 |
Aug 13, 2012 1:21 pm | keith.lamothe | Resolution | open => fixed |