View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000913 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Oct 26, 2010 8:38 pm | Oct 26, 2010 9:10 pm | |
Reporter | TechSY730 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.000 | ||||
Summary | 0000913: Neinzul Enclaves Spawns wandering | ||||
Description | When a Neinzul Enclave releases its units on a hostile planet, the younglings attack that planet as they are supposed to. However, when they release their younglings on a friendly planet, the younglings just move through various enemy planets without attacking much, as if they got a move order to a planet far away. This is most noticeable with allied enclaves. If needed, I can get a save from a little before this happens so you can see for yourself. I don't have one on hand as it is a little hard to induce on command. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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They don't really have orders, so they just wander. They're not really intended to be a coordinated attack force. There are other guys for that ;) |
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Well can't they be put onto FRD mode once they reach a hostile planet and have no other goals? In fact, this seems like reasonable behavior for many of the minor factions. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 26, 2010 8:38 pm | TechSY730 | New Issue | |
Oct 26, 2010 9:01 pm | keith.lamothe | Note Added: 0002185 | |
Oct 26, 2010 9:01 pm | keith.lamothe | Status | new => resolved |
Oct 26, 2010 9:01 pm | keith.lamothe | Resolution | open => fixed |
Oct 26, 2010 9:01 pm | keith.lamothe | Assigned To | => keith.lamothe |
Oct 26, 2010 9:10 pm | TechSY730 | Note Added: 0002186 | |
Jan 11, 2011 2:10 pm | TechSY730 | Relationship added | related to 0002382 |
Jan 11, 2011 2:11 pm | TechSY730 | Relationship deleted | related to 0002382 |