View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009101 | AI War 1 / Classic | Bug - Gameplay | Aug 2, 2012 11:52 am | Aug 2, 2012 6:07 pm | |
Reporter | martyn_van_buren | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.050 | ||||
Summary | 0009101: Possible bug --- single threat ship at start of game | ||||
Description | I'm not quite clear on how this is supposed to work, so this may not be a bug --- but I've just started a new game and the threat count is one before I've had a single wave or sent a single non-scout ship to an AI world. I have done some scouting and I didn't notice if it was there before that, but I'm sure scouts aren't supposed to free ships under any circumstances. But I'm not sure that there aren't any cases where ships are supposed to seed as threat. Anyway, here's a save. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Yep I've noticed this too. Some time ago the AI attacked my home planet with guardians and fleet ships after I scouted (with scout drones) the surrounding planets. I think I even sent Keith a save file about this. It has not happened to me for a while now. Maybe it was fixed in some patch. dunno. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 2, 2012 11:52 am | martyn_van_buren | New Issue | |
Aug 2, 2012 11:52 am | martyn_van_buren | File Added: Golemite -- 1 -- Goals set.sav | |
Aug 2, 2012 1:45 pm | Kahuna | Note Added: 0027297 | |
Aug 2, 2012 1:46 pm | Kahuna | Note Edited: 0027297 | |
Aug 2, 2012 6:07 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Aug 2, 2012 6:07 pm | tigersfan | Assigned To | => keith.lamothe |
Aug 2, 2012 6:07 pm | tigersfan | Status | new => assigned |