View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009022 | Valley 1 | Suggestion - Enchant Ideas | Jul 22, 2012 8:42 pm | Jul 23, 2012 5:32 pm | |
Reporter | Leafy Greens | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.203 | ||||
Summary | 0009022: Snorkel | ||||
Description | Equips on Head slot. Allows a short delay before acid water starts damaging you. Once the set time expires, you take damage from the water as normal. This would be useful for exploring areas that have puddles of water, so that if you accidentally fall in a puddle, you don't immediately take damage. I'd suggest the base duration be set to somewhere between 1 and 3 seconds. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Well, the head slot is reserved for enchants that modify your chances of finding other enchants, but that doesn't mean that this can't be done. |
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i don't know about other players, but i personally almost never wear a head enchant. and now that a bunch of the old head enchants have been removed (color seeker, primarily), the slot is almost useless. the other reason that i suggest the head slot is because this would allow players to have a little leeway with water damage, without having to constantly keep Acid Gills in their Body slot. by putting it in the Head slot, you can fill a seldom-used slot, add a much-appreciated bonus, and not have to sacrifice the (often crucial) bonuses that body enchants have. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 22, 2012 8:42 pm | Leafy Greens | New Issue | |
Jul 23, 2012 4:33 pm | tigersfan | Internal Weight | => Feature Suggestion |
Jul 23, 2012 4:33 pm | tigersfan | Note Added: 0027070 | |
Jul 23, 2012 4:33 pm | tigersfan | Status | new => considering |
Jul 23, 2012 5:32 pm | Leafy Greens | Note Added: 0027074 | |
Jul 23, 2012 5:35 pm | Leafy Greens | Note Edited: 0027074 |