View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008944 | Valley 1 | Suggestion - Room Ideas/Complaints | Jul 16, 2012 1:27 pm | Jul 16, 2012 1:52 pm | |
Reporter | binaryfruit | Assigned To | |||
Status | closed | Resolution | not fixable | ||
Summary | 0008944: Room Transition from air to acid? | ||||
Description | A minor complaint/suggestion. In real life, when you walk from place to place, do you find yourself looking at a wall of acid? No? Then why do you in this game? Sometimes, the entrance to a new room is in acid. This would be ok I had been in acid when I exited the previous room, but I was walking on solid, acid-free, perfectly normal ground, so why am I suddenly in acid in the next room? It would be great if rooms with above-ground exits led to above-ground entrances, whereas rooms with exits in acid led to rooms with entrances in acid. Know what I mean? It's a little hard to explain. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 16, 2012 1:27 pm | binaryfruit | New Issue | |
Jul 16, 2012 1:52 pm | tigersfan | Internal Weight | => New |
Jul 16, 2012 1:52 pm | tigersfan | Note Added: 0026787 | |
Jul 16, 2012 1:52 pm | tigersfan | Status | new => closed |
Jul 16, 2012 1:52 pm | tigersfan | Resolution | open => not fixable |