View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008925 | AI War 1 / Classic | Suggestion - Balance Tweaks | Jul 13, 2012 9:41 pm | Jul 16, 2012 9:04 am | |
Reporter | Niccus | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.041 | ||||
Summary | 0008925: Captive Human Settlements Are Currently Blade-Vulnerable | ||||
Description | Currently, Captive Human Settlements is vulnerable to blade attacks. Given its fragility and the extreme 100 AIP cost upon losing it, I feel it would be reasonable to give it blade immunity. To compare, Spire Archives already have complete melee attacks vulnerability, on top of having a bigger benefit and having a smaller cost upon loss. This sort of treatment should also be considered for other similar fragile, AIP or otherwise costly constructs, although I can't think of particularly bad cases beyond captive settlements. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 13, 2012 9:41 pm | Niccus | New Issue | |
Jul 13, 2012 9:41 pm | Niccus | Summary | Captive Human Settlements Are Blade-Vulnerable => Captive Human Settlements Are Currently Blade-Vulnerable |
Jul 16, 2012 9:04 am | tigersfan | Internal Weight | => Feature Suggestion |
Jul 16, 2012 9:04 am | tigersfan | Status | new => considering |