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IDProjectCategoryLast Update
0008780Valley 1Suggestion - UI IdeasJul 6, 2012 10:40 am
ReporterPyrrhic Assigned To 
Status consideringResolutionopen 
Product Version1.109 
Summary0008780: Translucent mini-map
DescriptionThis would make maximizing the mini-map more feasible, since currently the bigger it is, the more of the screen it covers, hiding things (such as enemies, or projectiles) from view. Even at its smallest size, the mini-map hides some stuff from view.

The simplest solution for this would be to simply make the default mini-map translucent. One step more complex would be to make there be a simple toggle between a default (how it is now) and translucent mini-map. For futher complexity, the toggle could also turn the mini-map off (which some players may want, for example in boss fights - this level being what I would prefer). Even more complex, perhaps players could toggle between different shades of translucency; and at the most complex (actually more complex than I'd prefer), there would be a slider where players could set just how visible they wanted the mini-map, from 0 (turning the mini-map off) to 100 (making the mini-map as it is now).
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0008779 considering Max size lieutenant tower "climbing room" mini-maps cover the first spell slot 

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Issue History

Date Modified Username Field Change
Jul 5, 2012 9:08 pm Pyrrhic New Issue
Jul 5, 2012 9:08 pm Pyrrhic Relationship added related to 0008779
Jul 5, 2012 9:10 pm Pyrrhic Category Artwork => Suggestion - UI Ideas
Jul 6, 2012 10:40 am tigersfan Internal Weight => Feature Suggestion
Jul 6, 2012 10:40 am tigersfan Status new => considering