View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008742 | Valley 1 | Bug - Room Issues | Jul 2, 2012 7:26 pm | Jul 5, 2012 4:34 pm | |
Reporter | tomsomething | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.108 | ||||
Fixed in Version | 1.110 | ||||
Summary | 0008742: Removing Health Enchant in "Journey to Perfection" Staging Area Ends Mission | ||||
Description | In a "Journey to Perfection" mission, my priority is to have plenty of mana for rapid-fire projectiles. Health and Attack Encants get shelved so I can do a level 9 mana enchant. Problem is, if I remove my health enchant in the staging area, the drop in HP "kills" me, so I have to go back into the mission. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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For 1.110: * Previously, removing a health enchant during a journey-to-perfection mission would result in a loss. This was because the game was detecting a decrease in current health, but it has now been changed to detect an increase in lost health, so removing a health enchant should no longer cause loss in a JtP mission. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 2, 2012 7:26 pm | tomsomething | New Issue | |
Jul 3, 2012 7:32 am | tigersfan | Internal Weight | => Major Problem |
Jul 3, 2012 7:32 am | tigersfan | Assigned To | => Chris_McElligottPark |
Jul 3, 2012 7:32 am | tigersfan | Status | new => assigned |
Jul 5, 2012 4:34 pm | keith.lamothe | Note Added: 0026334 | |
Jul 5, 2012 4:34 pm | keith.lamothe | Status | assigned => resolved |
Jul 5, 2012 4:34 pm | keith.lamothe | Fixed in Version | => 1.110 |
Jul 5, 2012 4:34 pm | keith.lamothe | Resolution | open => fixed |