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IDProjectCategoryLast Update
0008671Valley 1Bug - OtherJun 29, 2012 9:03 am
Reporterjruderman Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.104 
Summary0008671: Changelog entry does not make sense: enemy health multiplier
Description"the multiplier is now 0.85x the largest number of players who have ever been in the chunk"

So with 2 players, it's 1.7x, and with 1 player, it's... 0.85x?

Or is it actually (0.85n + 0.15)x?
TagsNo tags attached.
Internal WeightTrivial

Activities

Cinth

Jun 29, 2012 8:52 am

manager   ~0026121

I read it as .85x where x=the number of players last in the chunk

And that still makes it seem like it would be slightly easier for a solo player in a chunk.

If 2 players are in a chunk it would be .85(2) = 1.7
1.7 would be the multiplier for mob health.

Chris_McElligottPark

Jun 29, 2012 9:03 am

administrator   ~0026122

I've updated the release notes to be more clear. It only applies that multiplier when the largest number of players that were in the chunk is greater than 1. So for solo it's still 1. For two players it's 1.7, and so on.

Issue History

Date Modified Username Field Change
Jun 28, 2012 11:03 pm jruderman New Issue
Jun 29, 2012 8:46 am tigersfan Internal Weight => Trivial
Jun 29, 2012 8:46 am tigersfan Assigned To => Chris_McElligottPark
Jun 29, 2012 8:46 am tigersfan Status new => assigned
Jun 29, 2012 8:52 am Cinth Note Added: 0026121
Jun 29, 2012 9:03 am Chris_McElligottPark Note Added: 0026122
Jun 29, 2012 9:03 am Chris_McElligottPark Status assigned => resolved
Jun 29, 2012 9:03 am Chris_McElligottPark Resolution open => fixed