View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008621 | Valley 1 | Bug - AVWW Multiplayer | Jun 18, 2012 8:50 pm | Jun 19, 2012 6:51 am | |
Reporter | ZCaliber | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 1.101 ( Post-Launch Series 1) | ||||
Summary | 0008621: Multiplayer - Temporary chunks permanently on map | ||||
Description | When going to a 'temporary' chunk, like a mission most notably. Rather than getting removed from the map, it will instead stay there indefinitely. Disconnecting and then re-connecting will remove the offending map cells. (Note that both cells shown are 'stealth assassination' missions, one of which was failed.) | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 18, 2012 8:50 pm | ZCaliber | New Issue | |
Jun 18, 2012 8:50 pm | ZCaliber | File Added: Screenshot_2012_06_18_19_45_37.png | |
Jun 18, 2012 8:50 pm | ZCaliber | File Added: Screenshot_2012_06_18_19_45_47.png | |
Jun 18, 2012 8:51 pm | ZCaliber | Summary | Multiplayer - Temporary maps permanently on map => Multiplayer - Temporary chunks permanently on map |
Jun 18, 2012 8:56 pm | ZCaliber | Category | Bug - UI => Bug - AVWW Multiplayer |
Jun 19, 2012 6:51 am | tigersfan | Internal Weight | => Polish Tweak |
Jun 19, 2012 6:51 am | tigersfan | Assigned To | => Chris_McElligottPark |
Jun 19, 2012 6:51 am | tigersfan | Status | new => assigned |