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IDProjectCategoryLast Update
0008617Valley 1Suggestion - Balancing IssuesAug 24, 2012 7:21 pm
ReporterMisery Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.101 ( Post-Launch Series 1) 
Fixed in Version1.500 Linux Support! 
Summary0008617: Dont allow Urban Sniper Balloons in JtP missions
DescriptionSpecifically because their attack is pretty much undodgeable in this mission type. The very instant they appear on screen, they fire that lightning-fast shot at you, and.... that's it. You lose. There's nothing you can do. The ONLY way I've found to get past these is to get lucky and have one spawn behind a wall. If it spawns just in the air and not behind anything, there's nothing you can do except just hope it somehow misses, or appears on screen at just the right angle so your forward running causes it's shot to pass over you. There's no time to react to that particular attack; not to mention that JtP missions in the Abandoned Town area type tend to be filled with unusual amounts of projectiles anyway (crawlers, Gazebos, Predators, Crashed Speeders), which makes it even less likely that you can avoid that particular attack. Those other enemies are fine, albeit brutal, but this one in particular is very ill-suited to this type of mission.

Not a particularly important issue whatsoever, but I thought I should mention it.
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0008717 considering Balancing JtP missions 
related to 0009283 resolvedChris_McElligottPark Remove Clockwork Probes from JtP missions + Summoned tornadoes glitchy 

Activities

jruderman

Jun 18, 2012 2:46 am

reporter   ~0025914

If I use a stealth enchant, I can see them before they see me.

Misery

Jun 18, 2012 4:25 am

reporter   ~0025918

Yeah, I know, that one seriously feels like cheating to me though; JtP missions pretty much become impossible to lose with a cloak enchant; frankly, it's effect just should be turned off for those. So for the purposes of bringing up this particular issue, I ignored it.

Not to mention, the player might not always have one of those available for use at the time.

Pyrrhic

Jul 1, 2012 12:10 am

reporter   ~0026186

I actually think lots enemies are difficult in JtP missions, including Urban Sniper Balloons - for example, rhinos and bulls can run in from off-screen, giving you maybe a second to react. That is, unless you use a Stealth Enchant.

Getting rid of Urban Sniper Balloons would help, but there'd still be a lot of annoying JtP enemies left. On the other hand, getting rid of all of these annoying enemies seems like it'd leave JtP missions feeling very limited, with only a couple different monster types in them.

I've made a suggestion that players be given an intrinsic stealth bonus for these missions, which I made 'related' to this suggestion; I'd appreciate it if you gave your feedback on it.

Chris_McElligottPark

Aug 24, 2012 7:21 pm

administrator   ~0027954

Thanks!

* Clockwork Probes and Urban Sniper Balloons are now banned from journey to perfection missions, as those made those sorts of missions really too hard.

* Journey To Perfection Missions no longer allow stealth enchants while you are playing them, as that was exploitative as well.

Issue History

Date Modified Username Field Change
Jun 18, 2012 2:37 am Misery New Issue
Jun 18, 2012 2:46 am jruderman Note Added: 0025914
Jun 18, 2012 4:25 am Misery Note Added: 0025918
Jun 18, 2012 3:10 pm tigersfan Internal Weight => Feature Suggestion
Jun 18, 2012 3:10 pm tigersfan Status new => considering
Jul 1, 2012 12:01 am Pyrrhic Relationship added related to 0008717
Jul 1, 2012 12:10 am Pyrrhic Note Added: 0026186
Aug 20, 2012 6:11 am Pyrrhic Relationship added related to 0009283
Aug 24, 2012 7:21 pm Chris_McElligottPark Note Added: 0027954
Aug 24, 2012 7:21 pm Chris_McElligottPark Status considering => resolved
Aug 24, 2012 7:21 pm Chris_McElligottPark Fixed in Version => 1.500 Linux Support!
Aug 24, 2012 7:21 pm Chris_McElligottPark Resolution open => fixed
Aug 24, 2012 7:21 pm Chris_McElligottPark Assigned To => Chris_McElligottPark