View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008580 | Valley 1 | Gameplay Issue | Jun 16, 2012 1:54 pm | Jun 18, 2012 12:58 pm | |
Reporter | jruderman | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.101 ( Post-Launch Series 1) | ||||
Summary | 0008580: Peeking into a room should not give up invincibility | ||||
Description | 1. Enter a door 2. Don't do anything in the room; just go back 3. Enter again Result: invulnerability disappeared This is never what I expect, even after having it happen to me a dozen times. Why do I peek in and out of rooms? Maybe it looks scary the first time. Maybe I notice something in the minimap. Maybe I don't see anything interesting in the room, and then realize it's the only way to proceed. I understand why the game normally requires 10 seconds of absence before restoring entering-room invincibility. I don't think changing this case would reintroduce those exploits. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 16, 2012 1:54 pm | jruderman | New Issue | |
Jun 16, 2012 4:30 pm | TechSY730 | Note Added: 0025886 | |
Jun 18, 2012 12:58 pm | tigersfan | Internal Weight | => Feature Suggestion |
Jun 18, 2012 12:58 pm | tigersfan | Status | new => considering |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |