View Issue Details

IDProjectCategoryLast Update
0008550Valley 1Bug - OtherJun 14, 2012 6:54 pm
ReporterCinth Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.101 ( Post-Launch Series 1) 
Fixed in Version1.103 (Official Hotfix) 
Summary0008550: Projectile behavior
DescriptionJust started up a new game with 1.1 and it seems like projectiles that I thought used to slide are now "sticking" on flat surfaces. I noticed this in my first mission (boss tower) and using Ball Lightning and Forest Rage. I thought these projectiles slid across surfaces until they made contact with a monster or time to live ran out.

TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Jun 14, 2012 6:20 pm

administrator   ~0025841

Gah, thanks!

* Fixed an unfortunate last-minute glitch in 1.0 that was causing slide-the-wall projectiles to instead stick on the wall.

Cinth

Jun 14, 2012 6:49 pm

manager   ~0025845

On the bright side... Dust Devils are an interesting challenge :D

Chris_McElligottPark

Jun 14, 2012 6:51 pm

administrator   ~0025846

Well, I got this out and did a revised official, so that's something. :)

Cinth

Jun 14, 2012 6:54 pm

manager   ~0025847

Last edited: Jun 14, 2012 6:56 pm

Right on!

Issue History

Date Modified Username Field Change
Jun 14, 2012 5:31 pm Cinth New Issue
Jun 14, 2012 6:20 pm Chris_McElligottPark Internal Weight => New
Jun 14, 2012 6:20 pm Chris_McElligottPark Note Added: 0025841
Jun 14, 2012 6:20 pm Chris_McElligottPark Status new => resolved
Jun 14, 2012 6:20 pm Chris_McElligottPark Fixed in Version => 1.103 (Official Hotfix)
Jun 14, 2012 6:20 pm Chris_McElligottPark Resolution open => fixed
Jun 14, 2012 6:20 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 14, 2012 6:49 pm Cinth Note Added: 0025845
Jun 14, 2012 6:51 pm Chris_McElligottPark Note Added: 0025846
Jun 14, 2012 6:54 pm Cinth Note Added: 0025847
Jun 14, 2012 6:56 pm Cinth Note Edited: 0025847