View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008511 | Valley 1 | Gameplay Issue | Jun 9, 2012 11:03 pm | Jun 11, 2012 11:29 am | |
Reporter | jruderman | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.057 | ||||
Fixed in Version | 1.058 | ||||
Summary | 0008511: Former lumbermancers (etc) do not have individual specials | ||||
Description | The only way to get a non-ice-age character with individual specials is to die :( | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 1.058: * NPCs now get two inherent enchant-like effects, not just the wanderers (which was previously intentional but, well, what the hay) ** Old worlds will get their NPCs upgraded thus, as well. Ones that already have them (due to glyph transplant) won't get more. ** Old worlds will also add them to any player-characters that don't have them (for whatever reason). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 9, 2012 11:03 pm | jruderman | New Issue | |
Jun 11, 2012 11:29 am | keith.lamothe | Internal Weight | => New |
Jun 11, 2012 11:29 am | keith.lamothe | Note Added: 0025768 | |
Jun 11, 2012 11:29 am | keith.lamothe | Status | new => resolved |
Jun 11, 2012 11:29 am | keith.lamothe | Fixed in Version | => 1.058 |
Jun 11, 2012 11:29 am | keith.lamothe | Resolution | open => fixed |
Jun 11, 2012 11:29 am | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |