View Issue Details

IDProjectCategoryLast Update
0008456Valley 1Bug - Monster BehaviorJun 7, 2012 9:33 am
ReporterTechSY730 Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Product Version1.053 
Summary0008456: Summoned Rhinos do not turn around when they hit cardboard boxes with no gap above them
DescriptionSummoned Rhinos do not turn around when they hit cardboard boxes with no gap above them.
This also happens with player deployed boxed if you stack them to the ceiling.

Not sure if this affects "wild chargers" as well.


Filed under monster behavior because the summoned rhino acts like a monster that happens to be allied with the player character faction.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

tigersfan

Jun 7, 2012 7:56 am

reporter   ~0025651

Do you have a world file with this?

TechSY730

Jun 7, 2012 9:33 am

reporter   ~0025661

Yes, but I'll have to get it to you later.

You should be able to reproduce it by going into a room with cardboard boxes stacked to the ceiling, or by stacking some boxes yourself, and then letting the rhino loose on them.

Issue History

Date Modified Username Field Change
Jun 6, 2012 7:53 pm TechSY730 New Issue
Jun 7, 2012 7:56 am tigersfan Note Added: 0025651
Jun 7, 2012 7:56 am tigersfan Internal Weight => Fix Before Major Release
Jun 7, 2012 7:56 am tigersfan Assigned To => Chris_McElligottPark
Jun 7, 2012 7:56 am tigersfan Status new => assigned
Jun 7, 2012 9:33 am TechSY730 Note Added: 0025661