View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008431 | Valley 1 | Suggestion | Jun 5, 2012 1:27 pm | Jun 6, 2012 7:17 am | |
Reporter | Acetyl | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.050 | ||||
Summary | 0008431: Aesthetic Time-period based settlement structures | ||||
Description | If I could do a mockup this would be easier to explain. As lieutenants are defeated, seed non-personality structures that would only serve as aesthetic pieces, depending on the settlement's time period. This sort of would bring back the concept of "civilization progress" by making each step you take towards liberating the continent allow you to make a civilization -feel- more liberated and well off. I'm not sure what to suggest for each individual time shard. I imagined strings of lights on poles, and a ferris wheel in pre-industrial settlements, however. (As a rough example) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 5, 2012 1:27 pm | Acetyl | New Issue | |
Jun 6, 2012 7:17 am | tigersfan | Internal Weight | => Feature Suggestion |
Jun 6, 2012 7:17 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |