View Issue Details

IDProjectCategoryLast Update
0000842AI War 1 / ClassicGUIOct 24, 2010 2:45 am
ReporterChris_McElligottPark Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Fixed in Version3.906 
Summary0000842: Game speed is not correctly indicating from lag in multiplayer.
DescriptionIt appears that the "is this running in realtime" calculations for game seconds versus realtime seconds are not accurate in cases where there is lag due to someone else in a multiplayer game. This sort of defeats the purpose of that calculation until it's fixed!
TagsNo tags attached.
Internal Weight

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
Oct 23, 2010 1:09 pm Chris_McElligottPark New Issue
Oct 23, 2010 1:09 pm Chris_McElligottPark Status new => assigned
Oct 23, 2010 1:09 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 24, 2010 2:45 am Chris_McElligottPark Status assigned => resolved
Oct 24, 2010 2:45 am Chris_McElligottPark Fixed in Version => 3.906
Oct 24, 2010 2:45 am Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI