View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0008403 | Valley 1 | Bug - Monster Behavior | Jun 3, 2012 8:17 pm | Jun 4, 2012 1:07 pm | |
Reporter | jruderman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.048 | ||||
Fixed in Version | 1.049 | ||||
Summary | 0008403: Clockwork Probe does not attack unless it is very close | ||||
Description | The Clockwork Probe has a high sight range, almost half a screen even when I have an 80% stealth enchant. But going within its sight range is not enough to get it to shoot me with its light sine attack. I have to get right next to the probe for it to attack, making it not much of a threat in JtP missions. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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For 1.049: * Fixed a bug in the ClockworkProbe behaviors where its pursuit range (which is only really relevant for drawing its detection line, since it does not ever intentionally pursue) was about 10x its firing range. Changed pursuit/firing range from 5000/500 => 3000/3000, which will also keep it from chasing you from quite so far away. Thanks :) |
Date Modified | Username | Field | Change |
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Jun 3, 2012 8:17 pm | jruderman | New Issue | |
Jun 3, 2012 8:17 pm | jruderman | File Added: Screenshot_2012_06_03_17_11_17.png | |
Jun 4, 2012 12:23 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Jun 4, 2012 12:23 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Jun 4, 2012 12:23 pm | tigersfan | Status | new => assigned |
Jun 4, 2012 1:07 pm | keith.lamothe | Note Added: 0025476 | |
Jun 4, 2012 1:07 pm | keith.lamothe | Status | assigned => resolved |
Jun 4, 2012 1:07 pm | keith.lamothe | Fixed in Version | => 1.049 |
Jun 4, 2012 1:07 pm | keith.lamothe | Resolution | open => fixed |