View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008351 | Valley 1 | Bug - Monster Behavior | May 31, 2012 11:49 pm | Jul 7, 2012 3:41 am | |
Reporter | TechSY730 | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 1.046 | ||||
Summary | 0008351: The incredible flying rhino | ||||
Description | I used a summon rhino near the corner in the ceiling, at it got embedded in that corner slightly and started running in place while floating in midair. I can make a screenshot if you want, just for the funny picture, but for now I will just post my world file. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
|
|
|
Pretty trivial to reproduce. Just stand against or jump against a wall, face it, and summon the rhino in the direction of the wall. Thankfully, they will get unstuck thanks to the new "solid entity trapped in wall gets teleported elsewhere" rule, but by that point, a third of its summon time has been wasted. |
|
How about if when you tried to use Summon Rhino in a place where the rhino would get stuck, it just won't summon - and you'll get an error message like when you try to use a Grow Gem when there's no room? Instead of 'Not Enough Room To Use This Grow Gem!', something like 'Not Enough Room To Use This Summon!' |
Date Modified | Username | Field | Change |
---|---|---|---|
May 31, 2012 11:49 pm | TechSY730 | New Issue | |
May 31, 2012 11:49 pm | TechSY730 | File Added: TechWorld.zip | |
Jun 1, 2012 9:18 am | tigersfan | Internal Weight | => Fix Before Major Release |
Jun 1, 2012 9:18 am | tigersfan | Assigned To | => Chris_McElligottPark |
Jun 1, 2012 9:18 am | tigersfan | Status | new => assigned |
Jun 6, 2012 7:56 pm | TechSY730 | Note Added: 0025632 | |
Jul 7, 2012 3:41 am | Pyrrhic | Note Added: 0026434 | |
Jul 7, 2012 3:42 am | Pyrrhic | Note Edited: 0026434 |