View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008326 | Valley 1 | GUI | May 30, 2012 8:20 pm | May 31, 2012 3:59 pm | |
Reporter | TechSY730 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.040 | ||||
Fixed in Version | 1.045 | ||||
Summary | 0008326: When setting loot goals based on a spell, the loot goal reports current tier instead of goal tier | ||||
Description | When setting loot goals based on spell requirements, when hovering over the ingredient, the tool tip reports that this goal was set for the the current tier of the spell, instead of goal tier. For example, if I have firetouch 1 and I add firetouch 2 to my loot goals, it would add the tier 2 orb and the magma thingy and whatever else to the loot goals, but when I hover over the tier 2 orb or magma icon, it would say its in this loot goals list because it is required for firetouch [i]1[/i]. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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For 1.045: * Fixed bug with the loot goals mouseover (that's been there since it was added) where when it was telling you what spells on your shopping list require that material it shows the currently-available tier of the spell rather than the tier that's actually on your shopping list. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 30, 2012 8:20 pm | TechSY730 | New Issue | |
May 31, 2012 8:09 am | tigersfan | Internal Weight | => Fix Before Major Release |
May 31, 2012 8:09 am | tigersfan | Assigned To | => Chris_McElligottPark |
May 31, 2012 8:09 am | tigersfan | Status | new => assigned |
May 31, 2012 3:59 pm | keith.lamothe | Note Added: 0025309 | |
May 31, 2012 3:59 pm | keith.lamothe | Status | assigned => resolved |
May 31, 2012 3:59 pm | keith.lamothe | Fixed in Version | => 1.045 |
May 31, 2012 3:59 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |