View Issue Details

IDProjectCategoryLast Update
0008242Valley 1GUIMay 31, 2012 11:51 am
Reporterjruderman Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Product Version1.036 
Summary0008242: Monster Nest Douser time bar shows above UI
DescriptionSteps:
1. Cast "Douse Monster Nest" on the floor.
2. Walk so it's near the bottom left of the screen.
3. Open an inventory.

Result: the blue time bar shows above the inventory, so it looks like it's crossing out two items/enchants.
TagsNo tags attached.
Internal WeightNew

Activities

GauHelldragon

May 28, 2012 3:09 am

reporter   ~0025039

The same thing happens with the HP bar above the glyph-bearer, I believe.

Chris_McElligottPark

May 28, 2012 8:27 am

administrator   ~0025042

The alternative is a really bad flicker when the bars cross the HUD. I haven't figured out yet why unity does that.

TechSY730

May 28, 2012 1:43 pm

reporter   ~0025046

So when you tell it to draw the "on the field" bars over the HUD, it works fine, but when you tell it to draw the HUD over the "on the field" bars, it flickers?

Strange.

Chris_McElligottPark

May 31, 2012 11:51 am

administrator   ~0025280

Yep, precisely. It has something to do with the way the meshes are being handled by unity's buffer, but I don't know what exactly the problem is.

Issue History

Date Modified Username Field Change
May 28, 2012 2:01 am jruderman New Issue
May 28, 2012 3:09 am GauHelldragon Note Added: 0025039
May 28, 2012 8:27 am Chris_McElligottPark Internal Weight => New
May 28, 2012 8:27 am Chris_McElligottPark Note Added: 0025042
May 28, 2012 8:27 am Chris_McElligottPark Status new => closed
May 28, 2012 8:27 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 28, 2012 8:27 am Chris_McElligottPark Resolution open => not fixable
May 28, 2012 1:43 pm TechSY730 Note Added: 0025046
May 31, 2012 11:51 am Chris_McElligottPark Note Added: 0025280
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI