View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007907 | Valley 1 | Gameplay Idea | May 18, 2012 1:10 pm | May 18, 2012 5:12 pm | |
Reporter | Bluddy | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.022 | ||||
Fixed in Version | 1.023 | ||||
Summary | 0007907: Sea worms weaken when get smaller | ||||
Description | In general, every major bad guy should have a weakness to exploit. Sea worms are annoying as heck. When they shrink though to fit through cracks, they should hit you for less and get damaged more easily. This would make the ideal strategy to fighting them involve getting them to shrink themselves. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * Monsters that grow and shrink (like the sea worms) now do less damage and take more damage when they are smaller. The percentage less and more is dependent on their scale at the time. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 18, 2012 1:10 pm | Bluddy | New Issue | |
May 18, 2012 5:12 pm | Chris_McElligottPark | Internal Weight | => New |
May 18, 2012 5:12 pm | Chris_McElligottPark | Note Added: 0024469 | |
May 18, 2012 5:12 pm | Chris_McElligottPark | Status | new => resolved |
May 18, 2012 5:12 pm | Chris_McElligottPark | Fixed in Version | => 1.023 |
May 18, 2012 5:12 pm | Chris_McElligottPark | Resolution | open => fixed |
May 18, 2012 5:12 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |