View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007834 | Valley 1 | Artwork | May 14, 2012 2:20 pm | May 15, 2012 11:06 am | |
Reporter | quinton | Assigned To | Chris_McElligottPark | ||
Status | feedback | Resolution | fixed | ||
Product Version | 1.018 | ||||
Summary | 0007834: boss monster graphic bugged/ c++ runtime error on taking screenshots | ||||
Description | I was in the evil overlord's lair on continent 2, fighting one of his minibosses, a giant green ameoba, The ameoba's graphics display a red and white flashing box instead of the monster. I had this issue previously when fighting the overlord on continent 1, when i killed that overlord the game crashed, just completely shut down. This time i decided to take a screenshot of the monster before restarting only, when i hit the screenshot button the game froze, going back to the desktop showed me a windwo saying there had been a c++ runtime error and the game was force closed. Unfortunately the screenshot did not successfully take. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0007213 | feedback | Chris_McElligottPark | Game crashed immediately upon killing overlord. |
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Do you have a copy of the exact error? I'm not sure if it will help or not, but, it might. Also, are your video card drivers updated? |
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How long had you been playing for in that session before this happened? Also: this is the exact same issue as 0007213. Anytime the game is going to request some more memory (for a screenshot, for writing the world file, for generating a new chunk or continent, etc) when the game is in that sort of error-state with the flashing boxes instead of monsters, you're pretty much into the territory of it being likely to crash at any second. |
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ok so first off, all my video driver cards were up to date at the time of the bug. second i don't recall how long i had been playing, more than a few hours though i'm sure, and about the memory issue, how much memory does it require when it saves the world to it's file? I ask because when i saw the square box instead of boss monster glitch i knew what it was ( had the same issue other players had with kiling the overlord on continent 1) so i hit escape, which saved the world file, then went back in tried my screenshot wich crashed the game. When i restarted the game i wa right back in the boss room, and the boss was still there. Also I don't recall the error window actually giving a number or anything for the type of error, I believe it just said the program caused something and windows was forced to close it. Sorry, i'll write down any other errors i see in the future. |
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No worries. For the saving of the world file, it doesn't require any new unmanaged memory in a lot of cases because it tries to garbage collect right before running that. For taking a screenshot it will take new unmanaged memory because of how unity is doing the screenshot itself. Anyhow, all of this should be substantially helped with the new version. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 14, 2012 2:20 pm | quinton | New Issue | |
May 14, 2012 2:39 pm | tigersfan | Note Added: 0024229 | |
May 14, 2012 2:41 pm | Chris_McElligottPark | Relationship added | duplicate of 0007213 |
May 14, 2012 2:43 pm | Chris_McElligottPark | Note Added: 0024230 | |
May 14, 2012 2:43 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 14, 2012 2:43 pm | Chris_McElligottPark | Status | new => feedback |
May 15, 2012 10:52 am | quinton | Note Added: 0024263 | |
May 15, 2012 10:52 am | quinton | Status | feedback => assigned |
May 15, 2012 10:55 am | Chris_McElligottPark | Note Added: 0024264 | |
May 15, 2012 11:06 am | tigersfan | Internal Weight | => New |
May 15, 2012 11:06 am | tigersfan | Status | assigned => feedback |
May 15, 2012 11:06 am | tigersfan | Resolution | open => fixed |