View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007782 | Valley 1 | Suggestion - Room Ideas/Complaints | May 12, 2012 4:30 am | May 12, 2012 12:29 pm | |
Reporter | Kazmahu | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Summary | 0007782: Slime trapping players in rooms | ||||
Description | I assume enemies spawning on top of an player fresh into a chunk and then wandering off while they're invincible is normal, so I was wondering if the situation in the screenshot is fair. It's a minor problem in the assassination mission I'm doing (wallslimes don't have collision, right?) but it could spell instant failure on a Journey to Perfection. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 12, 2012 4:30 am | Kazmahu | New Issue | |
May 12, 2012 4:30 am | Kazmahu | File Added: Slime trap.jpg | |
May 12, 2012 12:29 pm | tigersfan | Internal Weight | => Fix Before Major Release |
May 12, 2012 12:29 pm | tigersfan | Assigned To | => Chris_McElligottPark |
May 12, 2012 12:29 pm | tigersfan | Status | new => assigned |