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IDProjectCategoryLast Update
0007782Valley 1Suggestion - Room Ideas/ComplaintsMay 12, 2012 12:29 pm
ReporterKazmahu Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Summary0007782: Slime trapping players in rooms
DescriptionI assume enemies spawning on top of an player fresh into a chunk and then wandering off while they're invincible is normal, so I was wondering if the situation in the screenshot is fair. It's a minor problem in the assassination mission I'm doing (wallslimes don't have collision, right?) but it could spell instant failure on a Journey to Perfection.
TagsNo tags attached.
Internal WeightFix Before Major Release

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Kazmahu

May 12, 2012 4:30 am

reporter  

Slime trap.jpg (143,411 bytes)   
Slime trap.jpg (143,411 bytes)   

Issue History

Date Modified Username Field Change
May 12, 2012 4:30 am Kazmahu New Issue
May 12, 2012 4:30 am Kazmahu File Added: Slime trap.jpg
May 12, 2012 12:29 pm tigersfan Internal Weight => Fix Before Major Release
May 12, 2012 12:29 pm tigersfan Assigned To => Chris_McElligottPark
May 12, 2012 12:29 pm tigersfan Status new => assigned