|
ArcenDebugLog-EmptyMap.txt (8,236 bytes)
5/10/2012 7:55:05 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[ChunkScriptStampCell].RemoveAt (Int32 index) [0x00000] in <filename unknown>:0
at ChunkScriptStep_InteriorGeneration.SetUndergroundPassages (.MersenneTwister Random, Boolean SeedIntraDungeon, Boolean SeedUp, Boolean SeedGoodies) [0x00000] in <filename unknown>:0
at ChunkScriptStep_InteriorGeneration.ExteriorCleanup (.MersenneTwister Random, InteriorGenerationStyle InteriorStyle) [0x00000] in <filename unknown>:0
at ChunkScriptStep_InteriorGeneration.FillMap (InteriorGenerationStyle InteriorStyle, Int32 RandomSeed) [0x00000] in <filename unknown>:0
at ChunkScriptStep_InteriorGeneration.Execute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) [0x00000] in <filename unknown>:0
at ChunkScriptStep.TryExecute (.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) [0x00000] in <filename unknown>:0
at MapGenerator.GenerateChunk_Normal (.Chunk Chunk, .ChunkPopulationScript Script) [0x00000] in <filename unknown>:0
at MapGenerator.GenerateChunk (.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) [0x00000] in <filename unknown>:0
at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in <filename unknown>:0
at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0
UsingEntity:#58946 type:Marie2
TargetEntity:null
QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward
QueuedAbilityUse.ExecutionContextChunkID:4912
QueuedAbilityUse.ExecutionContextRegionID:944
QueuedAbilityUse.UsingEntityID:58946
UsingEntity.TypeData.Type:Marie2
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.ProcessAssertionFailure(System.String Message)
at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
5/10/2012 7:55:05 AM
TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindOutdoorPointToSpawnAt!
QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward
QueuedAbilityUse.ExecutionContextChunkID:4912
QueuedAbilityUse.ExecutionContextRegionID:944
QueuedAbilityUse.UsingEntityID:58946
UsingEntity.TypeData.Type:Marie2
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result)
at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result)
at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
5/10/2012 7:55:05 AM
TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindFallbackSpawnPoint!
QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward
QueuedAbilityUse.ExecutionContextChunkID:4912
QueuedAbilityUse.ExecutionContextRegionID:944
QueuedAbilityUse.UsingEntityID:58946
UsingEntity.TypeData.Type:Marie2
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at Chunk.FindFallbackSpawnPoint()
at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result)
at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result)
at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
5/10/2012 7:55:05 AM
TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindOutdoorPointToSpawnAt!
QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward
QueuedAbilityUse.ExecutionContextChunkID:4912
QueuedAbilityUse.ExecutionContextRegionID:944
QueuedAbilityUse.UsingEntityID:58946
UsingEntity.TypeData.Type:Marie2
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result)
at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
5/10/2012 7:55:05 AM
TellTheDeveloper while IsInAbilityDeserializationOrProcessing, Message:Unable to find spawn point in FindFallbackSpawnPoint!
QueuedAbilityUse.Ability.TypeData.Type:EnterGroundLevelChunkMovingInward
QueuedAbilityUse.ExecutionContextChunkID:4912
QueuedAbilityUse.ExecutionContextRegionID:944
QueuedAbilityUse.UsingEntityID:58946
UsingEntity.TypeData.Type:Marie2
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at Chunk.FindFallbackSpawnPoint()
at Chunk.FindOutdoorPointToSpawnAt(TileBehaviorType BehaviorTypeToLookFor, Boolean IsFirstCall, .AbilityUseResult Result)
at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
at QueuedAbilityUse.TryExecute()
at Game.ProcessSimStep()
at Game.RunNextCycle(Boolean DoRendering)
at Game.RunFrame()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
|