View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007672 | Valley 1 | Bug - Gameplay | May 9, 2012 11:07 am | May 9, 2012 11:23 am | |
Reporter | Prezombie | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 1.011 | ||||
Summary | 0007672: Dying in mission respawns in mission staging area. | ||||
Description | In a meteor mission, when I died, rather than the new character starting in the settlement, he starts in the staging area chunk of the mission. This inconsistent behavior is rather odd. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
has duplicate | 0007673 | closed | Chris_McElligottPark | Dying in mission causes respawn to mission staging area. |
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Same with battlefield missions. Given that these are ongoing "protect the something or other" missions, a death in the middle of the mission -- especially in multiplayer -- really shouldn't make you have to start all over again. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 9, 2012 11:07 am | Prezombie | New Issue | |
May 9, 2012 11:12 am | Chris_McElligottPark | Internal Weight | => New |
May 9, 2012 11:12 am | Chris_McElligottPark | Note Added: 0023857 | |
May 9, 2012 11:12 am | Chris_McElligottPark | Status | new => closed |
May 9, 2012 11:12 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 9, 2012 11:12 am | Chris_McElligottPark | Resolution | open => no change required |
May 9, 2012 11:23 am | Chris_McElligottPark | Relationship added | has duplicate 0007673 |